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# KittyEngineV4 | ||
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A bitboard-based chess engine guided by Code Monkey King, check out his youtube channel for more info:<br /> | ||
A magic bitboard based chess engine written in C++ | ||
Fully support Universal Chess Interface | ||
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# Decision Tree | ||
Negamax + PV search with alhpa-beta pruning | ||
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# Pruning Technique | ||
Move Ordering | ||
PV Table | ||
Null Move Pruning | ||
Late Move Reduction | ||
Quiescence Search | ||
Transposition Table with Zobrist Hashing | ||
Respiratory Window | ||
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# To-Do List: | ||
Book Opening | ||
Better pruning technique | ||
Multithreading Searching | ||
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# Reference | ||
A bitboard-based chess engine guided by Code Monkey King:<br /> | ||
https://www.youtube.com/channel/UClA-jNuyJKqN-xCm7KPG_XA<br /> | ||
https://www.youtube.com/channel/UCB9-prLkPwgvlKKqDgXhsMQ<br /> | ||
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A tutorial code from David Miller: http://www.millermattson.com/dave/<br /> | ||
Neural Network Architecture from David Miller: | ||
David Miller: http://www.millermattson.com/dave/<br /> | ||
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Currently working on custom neural network evaluation, still long way to go xd | ||
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