-
Notifications
You must be signed in to change notification settings - Fork 1
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Merge pull request #29 from endless-horses/feature#28-preview
타이어 미리보기 컴포넌트 구현 close #28
- Loading branch information
Showing
10 changed files
with
102 additions
and
3 deletions.
There are no files selected for viewing
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
Oops, something went wrong.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,7 +1,63 @@ | ||
import { useEffect, useRef } from 'react'; | ||
import { Wrapper } from './index.style'; | ||
import * as THREE from 'three'; | ||
import liv from '@assets/pattern/liv.png'; | ||
import lug from '@assets/pattern/lug.png'; | ||
import livlug from '@assets/pattern/livlug.png'; | ||
import block from '@assets/pattern/block.png'; | ||
import v from '@assets/pattern/v.png'; | ||
import bedeching from '@assets/pattern/bedeching.png'; | ||
import { selectedPatternState } from '@context/pattern'; | ||
import { useRecoilState } from 'recoil'; | ||
|
||
function Preview() { | ||
return <Wrapper className="preview" />; | ||
const mountRef = useRef<HTMLDivElement>(null); | ||
const image = [liv, lug, livlug, block, v, bedeching]; | ||
const [selectedPattern] = useRecoilState(selectedPatternState); | ||
|
||
useEffect(() => { | ||
const scene = new THREE.Scene(); | ||
const camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000); | ||
const renderer = new THREE.WebGLRenderer({ antialias: true }); | ||
renderer.setClearColor(0xffffff); | ||
renderer.setSize(480, 300); | ||
|
||
if (mountRef.current) { | ||
mountRef.current.appendChild(renderer.domElement); | ||
} | ||
|
||
const textureLoader = new THREE.TextureLoader(); | ||
const texture = textureLoader.load(image[selectedPattern]); | ||
texture.wrapS = texture.wrapT = THREE.RepeatWrapping; | ||
texture.center.set(0.5, 0.5); | ||
texture.rotation = Math.PI / 2; | ||
texture.offset.set(0, 0); | ||
texture.repeat.set(2, 8); | ||
|
||
const tireGeometry = new THREE.TorusGeometry(6, 2, 16, 150); | ||
const tireMaterial = new THREE.MeshBasicMaterial({ map: texture }); | ||
const tire = new THREE.Mesh(tireGeometry, tireMaterial); | ||
tire.rotation.y = Math.PI / 2; | ||
scene.add(tire); | ||
|
||
camera.position.z = 15; | ||
|
||
const animate = function () { | ||
requestAnimationFrame(animate); | ||
tire.rotation.y += 0.01; | ||
renderer.render(scene, camera); | ||
}; | ||
animate(); | ||
|
||
// 컴포넌트 언마운트 시 클린업 로직 | ||
return () => { | ||
if (mountRef.current) { | ||
mountRef.current.removeChild(renderer.domElement); | ||
} | ||
}; | ||
}, [selectedPattern]); | ||
|
||
return <Wrapper ref={mountRef} className="preview" />; | ||
} | ||
|
||
export default Preview; |