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rp23 memory.x
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brandonros committed Jan 3, 2025
1 parent 7c2cd7c commit 666dd72
Showing 1 changed file with 71 additions and 13 deletions.
84 changes: 71 additions & 13 deletions examples/rp-pico-2-w/memory.x
Original file line number Diff line number Diff line change
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MEMORY {
BOOT2 : ORIGIN = 0x10000000, LENGTH = 0x100
FLASH : ORIGIN = 0x10000100, LENGTH = 2048K - 0x100
/*
* The RP2350 has either external or internal flash.
*
* 2 MiB is a safe default here, although a Pico 2 has 4 MiB.
*/
FLASH : ORIGIN = 0x10000000, LENGTH = 2048K
/*
* RAM consists of 8 banks, SRAM0-SRAM7, with a striped mapping.
* This is usually good for performance, as it distributes load on
* those banks evenly.
*/
RAM : ORIGIN = 0x20000000, LENGTH = 512K
/*
* RAM banks 8 and 9 use a direct mapping. They can be used to have
* memory areas dedicated for some specific job, improving predictability
* of access times.
* Example: Separate stacks for core0 and core1.
*/
SRAM4 : ORIGIN = 0x20080000, LENGTH = 4K
SRAM5 : ORIGIN = 0x20081000, LENGTH = 4K
}

/* Pick one of the two options for RAM layout */
SECTIONS {
/* ### Boot ROM info
*
* Goes after .vector_table, to keep it in the first 4K of flash
* where the Boot ROM (and picotool) can find it
*/
.start_block : ALIGN(4)
{
__start_block_addr = .;
KEEP(*(.start_block));
KEEP(*(.boot_info));
} > FLASH

/* OPTION A: Use all RAM banks as one big block */
/* Reasonable, unless you are doing something */
/* really particular with DMA or other concurrent */
/* access that would benefit from striping */
RAM : ORIGIN = 0x20000000, LENGTH = 264K
} INSERT AFTER .vector_table;

/* OPTION B: Keep the unstriped sections separate */
/* RAM: ORIGIN = 0x20000000, LENGTH = 256K */
/* SCRATCH_A: ORIGIN = 0x20040000, LENGTH = 4K */
/* SCRATCH_B: ORIGIN = 0x20041000, LENGTH = 4K */
}
/* move .text to start /after/ the boot info */
_stext = ADDR(.start_block) + SIZEOF(.start_block);

SECTIONS {
/* ### Picotool 'Binary Info' Entries
*
* Picotool looks through this block (as we have pointers to it in our
* header) to find interesting information.
*/
.bi_entries : ALIGN(4)
{
/* We put this in the header */
__bi_entries_start = .;
/* Here are the entries */
KEEP(*(.bi_entries));
/* Keep this block a nice round size */
. = ALIGN(4);
/* We put this in the header */
__bi_entries_end = .;
} > FLASH
} INSERT AFTER .text;

SECTIONS {
/* ### Boot ROM extra info
*
* Goes after everything in our program, so it can contain a signature.
*/
.end_block : ALIGN(4)
{
__end_block_addr = .;
KEEP(*(.end_block));
} > FLASH

} INSERT AFTER .uninit;

PROVIDE(start_to_end = __end_block_addr - __start_block_addr);
PROVIDE(end_to_start = __start_block_addr - __end_block_addr);

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