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Repository for my Unity shaders for VRChat. Most features now also available in shader graph: https://github.com/z3y/ShaderGraph-BuiltIn

Lit Shader

An optimized Standard shader replacement for VRChat Worlds

  • Accurate PBR Shading
  • Bakery Features
  • Geometric Specular AA
  • Antialiased Cutout (A2C)
  • Lightmap Specular Occlusion
  • Bicubic Lightmap
  • Improved Parallax
  • Emission Multiply Base
  • Emission GI Multiplier
  • Detail Blending: Overlay, Screen, Multiply X2, Replace
  • Detail Height Blending
  • Decal
  • Transparency Modes: Cutout, Fade, Premultiply, Additive, Multiply
  • GPU Instanced Properties
  • Non-Important lights per pixel
  • ACES
  • LTCGI
  • Simple Wind
  • Texture Packing
  • Box Projection on Quest

Instalation

  • Add the git url https://github.com/z3y/shaders.git with the package manager
  • Or Clone the repository and import into Unity Assets folder

Global Keywords

An editor unity for toggling local keywords globally Window > z3y > Global Keywords. It can be used for any shader or keyword where it makes sense

If you want to ask something add me z3y#3214 or join the Discord. Please report bugs if you find them https://github.com/z3y/shaders/issues

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  • HLSL 45.9%
  • C# 40.7%
  • ShaderLab 13.4%