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Edits to wording of bullet points
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ekzhang committed Jul 24, 2024
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5,000 GPUs, all while adding new features to the platform.
</li>
<li>
My technical contributions include designing a global cache over petabytes
in tiered storage, building an <a
My technical contributions include Modal's content-addressed file system
and global cache over petabytes in tiered storage, building an <a
class="link"
href="https://modal.com/blog/serverless-http"
>HTTP and WebSocket stack</a
>, running distributed
<a class="link" href="https://modal.com/docs/guide/tunnels">TLS relays</a
>, <a class="link" href="https://gvisor.dev/">sandboxing containers</a>,
masquerading network traffic with eBPF, and managing Kubernetes + VPN
controlling network traffic with eBPF, and managing Kubernetes + VPN
infrastructure.
</li>
<li>
I also made the <a class="link" href="https://modal.com">modal.com</a> website,
developing a unified data fetching system and a component library. We applied
designing the interfaces and developing the data fetching system. We applied
these to user dashboards, a documentation site, 2D + 3D graphics, and web-based
internal tools.
</li>
<li>
At Modal, I advocated for Rust and Svelte. These are now half of the
At Modal, I introduced Rust and Svelte. These are now half of the
codebase, though it took time to get others familiar with the tech. I
think the choice allowed Modal to quickly develop reliable, correct,
boring (i.e., low p99 latency, few production issues) software.
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