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Fix buffer overrun with enums pointers cast to int64_t* when enum is … #10

Fix buffer overrun with enums pointers cast to int64_t* when enum is …

Fix buffer overrun with enums pointers cast to int64_t* when enum is … #10

Triggered via push January 27, 2025 22:12
Status Success
Total duration 1h 19m 18s
Artifacts 8

runner.yml

on: push
📊 Static Checks  /  Format (clang-format, ruff format, file format)
11s
📊 Static Checks / Format (clang-format, ruff format, file format)
🛠️ Continuous Integration  /  🐧 Build (Linux, GCC, CMake)
8m 11s
🛠️ Continuous Integration / 🐧 Build (Linux, GCC, CMake)
🛠️ Continuous Integration  /  🐧 Build (Linux, GCC, CMake Ninja)
7m 29s
🛠️ Continuous Integration / 🐧 Build (Linux, GCC, CMake Ninja)
🛠️ Continuous Integration  /  🏁 Build (Windows, MSVC, CMake)
14m 4s
🛠️ Continuous Integration / 🏁 Build (Windows, MSVC, CMake)
Matrix: 🛠️ Continuous Integration / build
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1 warning
Deprecation notice: v1, v2, and v3 of the artifact actions
The following artifacts were uploaded using a version of actions/upload-artifact that is scheduled for deprecation: "godot-cpp-android-arm64-release", "godot-cpp-ios-arm64-release", "godot-cpp-linux-glibc2.27-x86_64-double-release", "godot-cpp-linux-glibc2.27-x86_64-release", "godot-cpp-linux-mingw-x86_64-release", "godot-cpp-macos-universal-release", "godot-cpp-web-wasm32-release", "godot-cpp-windows-msvc2019-x86_64-release". Please update your workflow to use v4 of the artifact actions. Learn more: https://github.blog/changelog/2024-04-16-deprecation-notice-v3-of-the-artifact-actions/

Artifacts

Produced during runtime
Name Size
godot-cpp-android-arm64-release
70.9 MB
godot-cpp-ios-arm64-release
33.7 MB
godot-cpp-linux-glibc2.27-x86_64-double-release
73.2 MB
godot-cpp-linux-glibc2.27-x86_64-release
73.2 MB
godot-cpp-linux-mingw-x86_64-release
68.8 MB
godot-cpp-macos-universal-release
68.5 MB
godot-cpp-web-wasm32-release
37.8 MB
godot-cpp-windows-msvc2019-x86_64-release
109 MB