Releases: draconisPW/PWMAngband
Releases · draconisPW/PWMAngband
1.6.1-build-1
- Scan full pile for detecting objects
- Fix typos in the comments for the player's timed effects data file
- Fix some code formatting
- Correct some typos in the manual
- Rename DETECT_GOLD to DETECT_ORE
- player_know_object(): forget traits no longer present
- Remove append_random_brand() and append_random_slay()
- Handle padding of text that could contain multibyte UTF-8 characters
- Rework Black Rings of Power
- Update Angband forums url
- Some client fixes and improvements
- Fix bugged SDL client options buttons
- Fix "remove illegal input handler" error
- Add predicate for squares that could be used as feeling squares
- Use rf_union() rather than mflag_union() in lore_update()
- player-calcs: use updated flags rather than flags from prior state
- Move some assertions
- Include number in stack for monster's reaction to player theft
- Improve the show_damage option
- Don't clear TMD_FOOD when a character dies to avoid meaningless messages
- Fix mundane players able to use the Crown and Grond if not having anything in the corresponding equipment slot
- Fix Dungeon Master being blasted by the Crown's power
- Have more logic accommodate multiple traps in a square
- Tweak edges of the Cracks Of Doom
- Fix crash in SDL client when selecting 16x16xw.woff font
- Correct some logic where square_isknown() is used
1.6.0-build-2
- Generalize handling of ^
- Add a clause to digging to mention weapon/digger
- Replace suicide with retire
- Windows client SDL_mixer
- SDL2 update
- Fix sounds amb_bell_metal
- Highlight players '@' on mini map
- Don't restrict use of stairs for Dungeon Master
- Implement MORE_TOWNS as a dungeon flag
- Properly show level coordinates on tombstone/retirement screen if negative
- Fix moronic bug in stair generation
- When appending spells to monster lore, set ref_race for expressions
- Don't suppress vulnerabilities in artifact creation
- For instant artifact kinds, inherit the flags and element info of the tval
- Check unshifted shape rather than current shape when testing for Banish
- SDL: avoid discarded const warning
- Remove keys-gcu.prf
1.6.0-build-1
- Generation failures: protect against artifact loss and better messages
- Have HEAL_HP effect work if there's no base or bonus in the amount
- Have waybread heal 4d8
- Customize spell messages for monsters incapable of speech
- Update documentation for Holy Avenger and Blessed egos
- Give hafted weapons bonuses if the character has the BLESS_WEAPON property
- Update documentation to match new handling of gold and starting kit
- Drop "light" from the descriptions of some quylthulg varieties
- Avoid use of floating-point values
- Drop OPEN_DOOR and BASH_DOOR on ethereal dragons
- Drop OPEN_DOOR on Kavlax, mature and ancient dragons
- Impose a distance constraint for non-entry stairs of the same type
- Only show the "Throw" context menu option for objects that can be thrown
- Trap: skip extra effect or other side effects if the player is dead
- Keep generated levels in the bounds set by constants.txt
- Display spell points even if encumbrance drops maximum to zero
- Character sheet: use '~' for something with resist and vulnerability
- Add diagnostics for missing monster spell messages
- Docs: mention the toggle ignore command in the ignoring section
1.6.0-1c9f8dd
- Rework choose_nearby_injured_kin() and remove z-set
- Avoid using sscanf()
- Only redraw the store if you bought something
- Put constants for criticals in constants.txt
- Drop mention of wielding ammunition in the documentation
- Clean up message handling on targeted earthquakes
- Set Wooden Torches to appear on all levels
- Hydras now just bash rather than open doors
- Restrict entrances to the Fire Festival vault