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remove Socket APM infrastructure code that's no longer needed #52711

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May 14, 2021
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15 changes: 1 addition & 14 deletions src/libraries/System.Net.Sockets/src/System.Net.Sockets.csproj
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
<Project Sdk="Microsoft.NET.Sdk">
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<TargetFrameworks>$(NetCoreAppCurrent)-windows;$(NetCoreAppCurrent)-Unix;$(NetCoreAppCurrent)</TargetFrameworks>
Expand Down Expand Up @@ -43,7 +43,6 @@
<Compile Include="System\Net\Sockets\TransmitFileOptions.cs" />
<Compile Include="System\Net\Sockets\UDPClient.cs" />
<Compile Include="System\Net\Sockets\UdpReceiveResult.cs" />
<Compile Include="System\Net\Sockets\BaseOverlappedAsyncResult.cs" />
<Compile Include="System\Net\Sockets\UnixDomainSocketEndPoint.cs" />
<!-- Logging -->
<Compile Include="$(CommonPath)System\Net\Logging\NetEventSource.Common.cs"
Expand All @@ -54,10 +53,6 @@
<Compile Include="$(CommonPath)System\Net\DebugSafeHandleMinusOneIsInvalid.cs"
Link="Common\System\Net\DebugSafeHandleMinusOneIsInvalid.cs" />
<!-- System.Net common -->
<Compile Include="$(CommonPath)System\Net\ContextAwareResult.cs"
Link="Common\System\Net\ContextAwareResult.cs" />
<Compile Include="$(CommonPath)System\Net\LazyAsyncResult.cs"
Link="Common\System\Net\LazyAsyncResult.cs" />
<Compile Include="$(CommonPath)System\Net\IPEndPointStatics.cs"
Link="Common\System\Net\IPEndPointStatics.cs" />
<Compile Include="$(CommonPath)System\Net\IPAddressParserStatics.cs"
Expand Down Expand Up @@ -88,16 +83,13 @@
</ItemGroup>
<ItemGroup Condition="'$(TargetsWindows)' == 'true'">
<!-- Windows: CoreCLR -->
<Compile Include="System\Net\Sockets\BaseOverlappedAsyncResult.Windows.cs" />
<Compile Include="System\Net\Sockets\DynamicWinsockMethods.cs" />
<Compile Include="System\Net\Sockets\SafeSocketHandle.Windows.cs" />
<Compile Include="System\Net\Sockets\Socket.Windows.cs" />
<Compile Include="System\Net\Sockets\SocketAsyncEventArgs.Windows.cs" />
<Compile Include="System\Net\Sockets\IOControlKeepAlive.Windows.cs" />
<Compile Include="System\Net\Sockets\SocketPal.Windows.cs" />
<Compile Include="System\Net\Sockets\UnixDomainSocketEndPoint.Windows.cs" />
<Compile Include="$(CommonPath)System\Net\ContextAwareResult.Windows.cs"
Link="Common\System\Net\ContextAwareResult.Windows.cs" />
<Compile Include="$(CommonPath)System\Net\SocketAddressPal.Windows.cs"
Link="Common\System\Net\SocketAddressPal.Windows.cs" />
<Compile Include="$(CommonPath)System\Net\SocketProtocolSupportPal.Windows.cs"
Expand Down Expand Up @@ -181,16 +173,13 @@
Link="Common\System\Net\CompletionPortHelper.Windows.cs" />
</ItemGroup>
<ItemGroup Condition="'$(TargetsUnix)' == 'true'">
<Compile Include="System\Net\Sockets\BaseOverlappedAsyncResult.Unix.cs" />
<Compile Include="System\Net\Sockets\SafeSocketHandle.Unix.cs" />
<Compile Include="System\Net\Sockets\Socket.Unix.cs" />
<Compile Include="System\Net\Sockets\SocketAsyncContext.Unix.cs" />
<Compile Include="System\Net\Sockets\SocketAsyncEngine.Unix.cs" />
<Compile Include="System\Net\Sockets\SocketAsyncEventArgs.Unix.cs" />
<Compile Include="System\Net\Sockets\SocketPal.Unix.cs" />
<Compile Include="System\Net\Sockets\UnixDomainSocketEndPoint.Unix.cs" />
<Compile Include="$(CommonPath)System\Net\ContextAwareResult.Unix.cs"
Link="Common\System\Net\ContextAwareResult.Unix.cs" />
<Compile Include="$(CommonPath)System\Net\InteropIPAddressExtensions.Unix.cs"
Link="Common\System\Net\InteropIPAddressExtensions.Unix.cs" />
<Compile Include="$(CommonPath)System\Net\SocketAddressPal.Unix.cs"
Expand Down Expand Up @@ -283,7 +272,6 @@
Link="Common\Interop\Unix\System.Native\Interop.Write.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="$(LibrariesProjectRoot)System.Security.Principal.Windows\src\System.Security.Principal.Windows.csproj" />
<Reference Include="Microsoft.Win32.Primitives" />
<Reference Include="System.Collections" />
<Reference Include="System.Collections.Concurrent" />
Expand All @@ -296,7 +284,6 @@
<Reference Include="System.Runtime.Extensions" />
<Reference Include="System.Runtime.InteropServices" />
<Reference Include="System.Runtime.InteropServices.RuntimeInformation" />
<Reference Include="System.Security.Claims" />
<Reference Include="System.Threading" />
<Reference Include="System.Threading.Overlapped" />
<Reference Include="System.Threading.ThreadPool" />
Expand Down