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[One .NET] rework .NET 6 AOT support #6562
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Fixes: dotnet#56163 PR dotnet#58523 fixed something on Windows, but it didn't actually address our issues on Android. A directory name like `foo Ümläüts` fails: * `mkdir 'foo Ümläüts' ; cd 'foo Ümläüts'` * `dotnet new android` * `dotnet build -c Release -p:RunAOTCompilation=true` (adding `-p:EnableLLVM=true` complicates further) The error: Precompiling failed for C:\src\foo Ümläüts\obj\Release\android-arm64\linked\System.Private.CoreLib.dll: Error: Loaded assembly 'C:\src\foo ├£ml├ñ├╝ts\obj\Release\android-arm64\linked\System.Private.CoreLib.dll' doesn't match original file name 'C:\foo ▄mlΣⁿts\obj\Release\android-arm64\linked\System.Private.CoreLib.dll'. Set MONO_PATH to the assembly's location. Reviewing the existing AOT implementation in Xamarin.Android, I found out *why* Xamarin.Android works: [AOT] response file obj\Release\120\aot\arm64-v8a\App36.dll\response.txt: --llvm "--aot=temp-path=obj\Release\120\aot\arm64-v8a\App36.dll,llvm-path=C:\Program Files\Microsoft Visual Studio\2022\Preview\MSBuild\Xamarin\Android,outfile=obj\Release\120\aot\arm64-v8a\libaot-App36.dll.so,msym-dir=obj\Release\120\aot\arm64-v8a,asmwriter,mtriple=aarch64-linux-android,tool-prefix=C:\Program Files (x86)\Android\android-sdk\ndk-bundle\toolchains\llvm\prebuilt\windows-x86_64\bin\aarch64-linux-android-,ld-name=ld.EXE,ld-flags=\"-LC:\Program Files (x86)\Android\android-sdk\ndk-bundle\toolchains\llvm\prebuilt\windows-x86_64\lib\gcc\aarch64-linux-android\4.9.x\";\"-LC:\Program Files (x86)\Android\android-sdk\ndk-bundle\platforms\android-21\arch-arm64\usr\lib\";\"C:\Program Files (x86)\Android\android-sdk\ndk-bundle\toolchains\llvm\prebuilt\windows-x86_64\lib\gcc\aarch64-linux-android\4.9.x\libgcc.a\";\"C:\Program Files (x86)\Android\android-sdk\ndk-bundle\platforms\android-21\arch-arm64\usr\lib\libc.so\";\"C:\Program Files (x86)\Android\android-sdk\ndk-bundle\platforms\android-21\arch-arm64\usr\lib\libm.so\"" C:\Users\jopepper\source\repos\App36\App36\obj\Release\120\android\assets\shrunk\App36.dll 1. Xamarin.Android passes *relative* paths. The `foo Ümläüts` directory name doesn't even come into play for some arguments. 2. With LLVM, `ld-flags` contains a `;`. The existing code splits on `;` and joins on `,`: https://github.com/dotnet/runtime/blob/25c207351c4f57cf2daa98caaf327a8b8d83edb8/src/tasks/AotCompilerTask/MonoAOTCompiler.cs#L505-L509 So we lose any `;` delimiters for the `ld-flags` value, they get replaced by `,`. I think the solution here is: 1. Add several missing properties to `<MonoAOTCompiler/>` so we don't have to rely on the `%(AotArguments)` item metadata. No splitting on `;` would be required, `ld-flags` can be passed in and used as-is. 2. Add a new `WorkingDirectory` property. When this is set, assume paths passed in might be relative -- and don't transform paths by calling `Path.GetFullPath()`. Lastly, I fixed a place where the UTF8 encoding wasn't passed when MSBuild logging the response file. These changes I tried to make in a way where this shouldn't break other .NET workloads like wasm. If existing MSBuild targets call this task (not using the new properties), the behavior should remain unchanged. I tested these changes by commiting a modified `MonoAOTCompiler.dll`: dotnet/android#6562 I'm able to enable several AOT tests related to dotnet#56163.
Fixes: #56163 PR #58523 fixed something on Windows, but it didn't actually address our issues on Android. A directory name like `foo Ümläüts` fails: * `mkdir 'foo Ümläüts' ; cd 'foo Ümläüts'` * `dotnet new android` * `dotnet build -c Release -p:RunAOTCompilation=true` (adding `-p:EnableLLVM=true` complicates further) The error: Precompiling failed for C:\src\foo Ümläüts\obj\Release\android-arm64\linked\System.Private.CoreLib.dll: Error: Loaded assembly 'C:\src\foo ├£ml├ñ├╝ts\obj\Release\android-arm64\linked\System.Private.CoreLib.dll' doesn't match original file name 'C:\foo ▄mlΣⁿts\obj\Release\android-arm64\linked\System.Private.CoreLib.dll'. Set MONO_PATH to the assembly's location. Reviewing the existing AOT implementation in Xamarin.Android, I found out *why* Xamarin.Android works: [AOT] response file obj\Release\120\aot\arm64-v8a\App36.dll\response.txt: --llvm "--aot=temp-path=obj\Release\120\aot\arm64-v8a\App36.dll,llvm-path=C:\Program Files\Microsoft Visual Studio\2022\Preview\MSBuild\Xamarin\Android,outfile=obj\Release\120\aot\arm64-v8a\libaot-App36.dll.so,msym-dir=obj\Release\120\aot\arm64-v8a,asmwriter,mtriple=aarch64-linux-android,tool-prefix=C:\Program Files (x86)\Android\android-sdk\ndk-bundle\toolchains\llvm\prebuilt\windows-x86_64\bin\aarch64-linux-android-,ld-name=ld.EXE,ld-flags=\"-LC:\Program Files (x86)\Android\android-sdk\ndk-bundle\toolchains\llvm\prebuilt\windows-x86_64\lib\gcc\aarch64-linux-android\4.9.x\";\"-LC:\Program Files (x86)\Android\android-sdk\ndk-bundle\platforms\android-21\arch-arm64\usr\lib\";\"C:\Program Files (x86)\Android\android-sdk\ndk-bundle\toolchains\llvm\prebuilt\windows-x86_64\lib\gcc\aarch64-linux-android\4.9.x\libgcc.a\";\"C:\Program Files (x86)\Android\android-sdk\ndk-bundle\platforms\android-21\arch-arm64\usr\lib\libc.so\";\"C:\Program Files (x86)\Android\android-sdk\ndk-bundle\platforms\android-21\arch-arm64\usr\lib\libm.so\"" C:\Users\jopepper\source\repos\App36\App36\obj\Release\120\android\assets\shrunk\App36.dll 1. Xamarin.Android passes *relative* paths. The `foo Ümläüts` directory name doesn't even come into play for some arguments. 2. With LLVM, `ld-flags` contains a `;`. The existing code splits on `;` and joins on `,`: https://github.com/dotnet/runtime/blob/25c207351c4f57cf2daa98caaf327a8b8d83edb8/src/tasks/AotCompilerTask/MonoAOTCompiler.cs#L505-L509 So we lose any `;` delimiters for the `ld-flags` value, they get replaced by `,`. I think the solution here is: 1. Add several missing properties to `<MonoAOTCompiler/>` so we don't have to rely on the `%(AotArguments)` item metadata. No splitting on `;` would be required, `ld-flags` can be passed in and used as-is. 2. Add a new `WorkingDirectory` property. When this is set, assume paths passed in might be relative -- and don't transform paths by calling `Path.GetFullPath()`. Lastly, I fixed a place where the UTF8 encoding wasn't passed when MSBuild logging the response file. These changes I tried to make in a way where this shouldn't break other .NET workloads like wasm. If existing MSBuild targets call this task (not using the new properties), the behavior should remain unchanged. I tested these changes by commiting a modified `MonoAOTCompiler.dll`: dotnet/android#6562 I'm able to enable several AOT tests related to #56163.
Fixes: #56163 PR #58523 fixed something on Windows, but it didn't actually address our issues on Android. A directory name like `foo Ümläüts` fails: * `mkdir 'foo Ümläüts' ; cd 'foo Ümläüts'` * `dotnet new android` * `dotnet build -c Release -p:RunAOTCompilation=true` (adding `-p:EnableLLVM=true` complicates further) The error: Precompiling failed for C:\src\foo Ümläüts\obj\Release\android-arm64\linked\System.Private.CoreLib.dll: Error: Loaded assembly 'C:\src\foo ├£ml├ñ├╝ts\obj\Release\android-arm64\linked\System.Private.CoreLib.dll' doesn't match original file name 'C:\foo ▄mlΣⁿts\obj\Release\android-arm64\linked\System.Private.CoreLib.dll'. Set MONO_PATH to the assembly's location. Reviewing the existing AOT implementation in Xamarin.Android, I found out *why* Xamarin.Android works: [AOT] response file obj\Release\120\aot\arm64-v8a\App36.dll\response.txt: --llvm "--aot=temp-path=obj\Release\120\aot\arm64-v8a\App36.dll,llvm-path=C:\Program Files\Microsoft Visual Studio\2022\Preview\MSBuild\Xamarin\Android,outfile=obj\Release\120\aot\arm64-v8a\libaot-App36.dll.so,msym-dir=obj\Release\120\aot\arm64-v8a,asmwriter,mtriple=aarch64-linux-android,tool-prefix=C:\Program Files (x86)\Android\android-sdk\ndk-bundle\toolchains\llvm\prebuilt\windows-x86_64\bin\aarch64-linux-android-,ld-name=ld.EXE,ld-flags=\"-LC:\Program Files (x86)\Android\android-sdk\ndk-bundle\toolchains\llvm\prebuilt\windows-x86_64\lib\gcc\aarch64-linux-android\4.9.x\";\"-LC:\Program Files (x86)\Android\android-sdk\ndk-bundle\platforms\android-21\arch-arm64\usr\lib\";\"C:\Program Files (x86)\Android\android-sdk\ndk-bundle\toolchains\llvm\prebuilt\windows-x86_64\lib\gcc\aarch64-linux-android\4.9.x\libgcc.a\";\"C:\Program Files (x86)\Android\android-sdk\ndk-bundle\platforms\android-21\arch-arm64\usr\lib\libc.so\";\"C:\Program Files (x86)\Android\android-sdk\ndk-bundle\platforms\android-21\arch-arm64\usr\lib\libm.so\"" C:\Users\jopepper\source\repos\App36\App36\obj\Release\120\android\assets\shrunk\App36.dll 1. Xamarin.Android passes *relative* paths. The `foo Ümläüts` directory name doesn't even come into play for some arguments. 2. With LLVM, `ld-flags` contains a `;`. The existing code splits on `;` and joins on `,`: https://github.com/dotnet/runtime/blob/25c207351c4f57cf2daa98caaf327a8b8d83edb8/src/tasks/AotCompilerTask/MonoAOTCompiler.cs#L505-L509 So we lose any `;` delimiters for the `ld-flags` value, they get replaced by `,`. I think the solution here is: 1. Add several missing properties to `<MonoAOTCompiler/>` so we don't have to rely on the `%(AotArguments)` item metadata. No splitting on `;` would be required, `ld-flags` can be passed in and used as-is. 2. Add a new `WorkingDirectory` property. When this is set, assume paths passed in might be relative -- and don't transform paths by calling `Path.GetFullPath()`. Lastly, I fixed a place where the UTF8 encoding wasn't passed when MSBuild logging the response file. These changes I tried to make in a way where this shouldn't break other .NET workloads like wasm. If existing MSBuild targets call this task (not using the new properties), the behavior should remain unchanged. I tested these changes by commiting a modified `MonoAOTCompiler.dll`: dotnet/android#6562 I'm able to enable several AOT tests related to #56163.
Fixes: #56163 PR #58523 fixed something on Windows, but it didn't actually address our issues on Android. A directory name like `foo Ümläüts` fails: * `mkdir 'foo Ümläüts' ; cd 'foo Ümläüts'` * `dotnet new android` * `dotnet build -c Release -p:RunAOTCompilation=true` (adding `-p:EnableLLVM=true` complicates further) The error: Precompiling failed for C:\src\foo Ümläüts\obj\Release\android-arm64\linked\System.Private.CoreLib.dll: Error: Loaded assembly 'C:\src\foo ├£ml├ñ├╝ts\obj\Release\android-arm64\linked\System.Private.CoreLib.dll' doesn't match original file name 'C:\foo ▄mlΣⁿts\obj\Release\android-arm64\linked\System.Private.CoreLib.dll'. Set MONO_PATH to the assembly's location. Reviewing the existing AOT implementation in Xamarin.Android, I found out *why* Xamarin.Android works: [AOT] response file obj\Release\120\aot\arm64-v8a\App36.dll\response.txt: --llvm "--aot=temp-path=obj\Release\120\aot\arm64-v8a\App36.dll,llvm-path=C:\Program Files\Microsoft Visual Studio\2022\Preview\MSBuild\Xamarin\Android,outfile=obj\Release\120\aot\arm64-v8a\libaot-App36.dll.so,msym-dir=obj\Release\120\aot\arm64-v8a,asmwriter,mtriple=aarch64-linux-android,tool-prefix=C:\Program Files (x86)\Android\android-sdk\ndk-bundle\toolchains\llvm\prebuilt\windows-x86_64\bin\aarch64-linux-android-,ld-name=ld.EXE,ld-flags=\"-LC:\Program Files (x86)\Android\android-sdk\ndk-bundle\toolchains\llvm\prebuilt\windows-x86_64\lib\gcc\aarch64-linux-android\4.9.x\";\"-LC:\Program Files (x86)\Android\android-sdk\ndk-bundle\platforms\android-21\arch-arm64\usr\lib\";\"C:\Program Files (x86)\Android\android-sdk\ndk-bundle\toolchains\llvm\prebuilt\windows-x86_64\lib\gcc\aarch64-linux-android\4.9.x\libgcc.a\";\"C:\Program Files (x86)\Android\android-sdk\ndk-bundle\platforms\android-21\arch-arm64\usr\lib\libc.so\";\"C:\Program Files (x86)\Android\android-sdk\ndk-bundle\platforms\android-21\arch-arm64\usr\lib\libm.so\"" C:\Users\jopepper\source\repos\App36\App36\obj\Release\120\android\assets\shrunk\App36.dll 1. Xamarin.Android passes *relative* paths. The `foo Ümläüts` directory name doesn't even come into play for some arguments. 2. With LLVM, `ld-flags` contains a `;`. The existing code splits on `;` and joins on `,`: https://github.com/dotnet/runtime/blob/25c207351c4f57cf2daa98caaf327a8b8d83edb8/src/tasks/AotCompilerTask/MonoAOTCompiler.cs#L505-L509 So we lose any `;` delimiters for the `ld-flags` value, they get replaced by `,`. I think the solution here is: 1. Add several missing properties to `<MonoAOTCompiler/>` so we don't have to rely on the `%(AotArguments)` item metadata. No splitting on `;` would be required, `ld-flags` can be passed in and used as-is. 2. Add a new `WorkingDirectory` property. When this is set, assume paths passed in might be relative -- and don't transform paths by calling `Path.GetFullPath()`. Lastly, I fixed a place where the UTF8 encoding wasn't passed when MSBuild logging the response file. These changes I tried to make in a way where this shouldn't break other .NET workloads like wasm. If existing MSBuild targets call this task (not using the new properties), the behavior should remain unchanged. I tested these changes by commiting a modified `MonoAOTCompiler.dll`: dotnet/android#6562 I'm able to enable several AOT tests related to #56163. Co-authored-by: Jonathan Peppers <jonathan.peppers@microsoft.com>
Fixes: dotnet#6520 Context: dotnet/runtime#56163 Context: dotnet/runtime#62725 This fixes AOT builds for project names like `foo Ümläüts`, and LLVM-related options are no longer space delimited. Previously, `<MonoAOTCompiler/>` managed its own `WorkingDirectory` to the location that `.dll` input files were located. The problem with this, is that *other* paths like `temp-path`, etc. would then need to be full paths. Full paths containing characters like `Ümläüts` would break! Additionally, `%(AotArguments)` metadata is split on `;` and joined on `,`. And since `ld-flags` contains a `;`, we would lose it. So we delimited by the space character, which also breaks if directories contain a space! To solve these issues: * Added strongly-typed properties to the `<MonoAOTCompiler/>` MSBuild task. We no longer have to put as many things in `%(AotArguments)` on each assembly. Only assembly-specific settings go there now, like the path to AOT profiles. Right now the "main assembly" has no profile at all, and the rest get built-in profiles. * Added a `WorkingDirectory` property, which we pass in `$(MSBuildProjectDirectory)` for the current project directory. After these changes, I could remove many temporary comments around dotnet/runtime#56163, as the tests work properly now.
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src/Xamarin.Android.Build.Tasks/Microsoft.Android.Sdk/targets/Microsoft.Android.Sdk.Aot.targets
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[Required, Output] | ||
public ITaskItem [] ResolvedAssemblies { get; set; } = Array.Empty<ITaskItem> (); | ||
|
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[Output] | ||
public string? Triple { get; set; } |
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Naming suggestion: TargetTriplet
(as per autoconf docs) instead of Triple
. Triple
is not necessarily "fully semantically meaningful."
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Neither TargetTriplet
or Triple
really mean anything to me -- so open to suggestions.
The <MonoAOTCompiler/>
task uses Triple
, which passes mtriple
to the actual AOT compiler:
We could use a different name, but is that worse? We'd still be using Triple
on the next task unless we also renamed it -- and also got that change backported.
Fixes: #6520
Context: dotnet/runtime#56163
Context: dotnet/runtime#62725
This fixes AOT builds for project names like
foo Ümläüts
, andLLVM-related options are no longer space delimited.
Previously,
<MonoAOTCompiler/>
managed its ownWorkingDirectory
tothe location that
.dll
input files were located. The problem withthis, is that other paths like
temp-path
, etc. would then need tobe full paths. Full paths containing characters like
Ümläüts
wouldbreak!
Additionally,
%(AotArguments)
metadata is split on;
and joined on,
. And sinceld-flags
contains a;
, we would lose it. So wedelimited by the space character, which also breaks if directories
contain a space!
To solve these issues:
Added strongly-typed properties to the
<MonoAOTCompiler/>
MSBuildtask. We no longer have to put as many things in
%(AotArguments)
on each assembly. Only assembly-specific settings go there now, like
the path to AOT profiles. Right now the "main assembly" has no
profile at all, and the rest get built-in profiles.
Added a
WorkingDirectory
property, which we pass in$(MSBuildProjectDirectory)
for the current project directory.After these changes, I could remove many temporary comments around
dotnet/runtime#56163, as the tests work properly now.