Release v1.2.321
Changes since v1.2.300:
- Engine: fix rounding of mouse or touch coordinates.
- Engine: update to Ebitengine v2.4.1.
- Engine: use DirectX by default on Windows now.
- Game: don't call them "platforms" before one can stand on them; also make them look different.
- Menu: add an animation for indicating the direction of a missing path.
- Menu: more friendly checkpoint menu: allow touching the map name to enter a CP too.
- Menu: rotozoom the player when entering the menu; brings across the message that entering the menu is "destructive".
- Mobile: require Android 10 now, no longer Android 11.