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Changes since v1.3.367: - Engine: oops. Flip debug gamepad logging back to false. - Engine: update Ebitengine to v2.5.0-alpha.14, improving gamepad detection on Android.
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642d78b64ed87440de558e90a6a8038b6119cecc third_party/SDL_GameControllerDB/assets/input (remotes/origin/HEAD) | ||
+01cca2e77f9bf9f1432be04f876f287eb78297fe third_party/SDL_GameControllerDB/assets/input (remotes/origin/HEAD) |
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1.3.367+20230306.2832.1bc596e5 | ||
1.3.372+20230312.2837.59bd43df |
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103030367 | ||
103030372 |
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- Engine: oops. Flip debug gamepad logging back to false. | ||
- Engine: update Ebitengine to v2.5.0-alpha.14, improving gamepad detection on Android. |
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Submodule input
updated
from 642d78 to 01cca2