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Updated the version and moved the types inside the actor so that this…
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… compiles again (#55)

I was able to deploy to Sodium (ic) with the changes, so maybe I'll just ignore the failed browser test.
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lsgunnlsgunn authored Feb 1, 2021
1 parent 91392e6 commit 5bc40eb
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Showing 3 changed files with 7 additions and 7 deletions.
2 changes: 1 addition & 1 deletion dfx.json
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Expand Up @@ -33,5 +33,5 @@
"type": "ephemeral"
}
},
"dfx": "0.6.6"
"dfx": "0.6.21"
}
4 changes: 2 additions & 2 deletions src/connectd/main.mo
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@@ -1,9 +1,9 @@
import Digraph "./digraph";
import Types "./types";

type Vertex = Types.Vertex;

actor Connectd {
type Vertex = Types.Vertex;

var graph: Digraph.Digraph = Digraph.Digraph();

public func healthcheck(): async Bool { true };
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8 changes: 4 additions & 4 deletions src/linkedup/main.mo
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Expand Up @@ -4,13 +4,13 @@ import Database "./database";
import Types "./types";
import Utils "./utils";

type NewProfile = Types.NewProfile;
type Profile = Types.Profile;
type UserId = Types.UserId;

actor LinkedUp {
var directory: Database.Directory = Database.Directory();

type NewProfile = Types.NewProfile;
type Profile = Types.Profile;
type UserId = Types.UserId;

// Healthcheck

public func healthcheck(): async Bool { true };
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