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feat: Support multiple languages at once in builds #2994

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merged 2 commits into from
Jun 15, 2021

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clottman
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@clottman clottman commented Jun 14, 2021

Most of the code for this was already in place; only the aria-supported task was failing when you tried to enter multiple languages to build for. It doesn't seem like that task actually does anything different depending on the language, so this code uses the first language of the languages that were entered (if any) to find the right axe.**.js file to use to generate aria-supported.md.

Closes issue #2714

@clottman clottman requested a review from a team as a code owner June 14, 2021 20:10
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@straker straker left a comment

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Tested it and the command produces multiple axe scripts (unminified and minified) with the correct langs in the files.

Nice work.

@straker straker merged commit f18a56b into develop Jun 15, 2021
@straker straker deleted the support-multiple-langs-in-builds branch June 15, 2021 15:06
clottman added a commit that referenced this pull request Jun 17, 2021
* aria-supported doesn't throw if multiple languages used

* include info on targeting multiple languages in readme
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2 participants