This holds the code and notes for a rough game idea I have. I will do this in C++. Using Travis CI and Coverall as tools to run the project. Maybe trello too.
- Game :
- Coveralls :
- Travis CI :
- Coverity : <img alt="Coverity Scan Build Status"src="https://scan.coverity.com/projects/9143/badge.svg"/>
Date | Author | Version | Reason |
---|---|---|---|
2016-05-12 | Denis Jackman | 01.00 | Original Version |
2016-05-17 | Denis Jackman | 02.00 | Converted to CPP only project |
2016-05-18 | Denis Jackman | 02.01 | Added SDL libraries and Slack notification |
2016-05-20 | Denis Jackman | 02.02 | Added ccppunit libraries and coverall |
2016-05-27 | Denis Jackman | 02.03 | Added numerous functions to the library |
2016-06-07 | Denis Jackman | 02.04 | Added more detail to the reference mark down pages |
2016-06-14 | Denis Jackman | 02.05 | Added in Coverity and kings game |
2018-07-10 | Denis Jackman | 02.06 | Tidied up and checked it out |
2022-03-24 | Denis Jackman | 02.07 | new ide new check out |
- Start coding part 8 of the tutorials
- Overlay the Maze array with rooms (create a function to do so )
- Make sure the Maze is sane (all rooms connect to each other)
- Add Maze furniture (Doors, Stairs (up and down)) or do we treat these as objects
- Display the Maze in the game
- Let the Character walk around the maze
- How do levels work
- Add monsters
- Add fighting
- Add treasure drops
- Add other objects
- Look at NetHack code - http://git.code.sf.net/p/nethack/NetHack - (maybe fork it )
- Look at Angbad code - https://github.com/angband/angband/tree/AngbandBase - (maybe fork it )
- fix - --- Starting ---
- Unable to create texture from files/texture.png! SDL Error: Invalid renderer
- Failed to load texture image!
- Game failed to load media !
- Project to-do
- add to Trello
- Game Programming
- Genetic Algorithims
- GIT Tutorials
- Rogue Like Tutorial
- Rogue Like Tutorial
- Source to look at
- Roguelike DEV
- Roguelike in 15 steps
- Map
- Angband
- Anmgband Source
- NetHack
- Cataclysm DDA
- 0AD
- Moria
- Github
- Gitlab
- Trello
- Freedcamp
- Travis CI
- Coverall
- Linux Journey
- Binary converter
- Coverity
- Shields IO
- Open Dash
- Bit Bucket
- TileEd
- tinyxml2
- tonyxml
- json
- SDL Library
- Codeblocks IDE
- MiniGW
- SDL Tutorials
- SDL Tutorials
- SDL Tutorials
- SDL Tutorials
- more SDL Tutorials
- SDL and Codeblocks
- Aaron's Games Programming(SDL)
- SDL 1.2 to 2.0 porting
- SDL 1.2 to 2.0 Migration
- SDL 1.2 to 2.0 Migration
- More SDL Tutorials
- SDL-1.2:Sprite SDL
- SDL-1.2:Animated Sprites
- OPENGL and SDL
- SDL TTF
- C++ Awesomeness
- C++ Best Practices
- Game Programming in C++
- Focus on SDL
- Programming Linux Games
- Beginning C++ Game Programming
- C++ For Game Programmers.
- Design Patterns
- none
This work is licensed under a Creative Commons Attribution 4.0 International License.