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feat: controls panel #3151
feat: controls panel #3151
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Windows and Mac build successfull in Unity Cloud! You can find a link to the downloadable artifact below.
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Sidebar button is okay, while controls screen needs some adjustments:
- Title font is incorrect. Must be Inter semi-bold. Now it's using Unity's default font.
- Fix title, close button, and Decentraland logo X,Y margin. Is 30px for all.
- Close button container color looks to bright compared to the design in Figma. Let's set for normal and selected #FFFFFF 5%, highlighted #FFFFFF 20%
Fixed, thanks! |
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That was quick 🤩 |
PR main check on Windows:
Sanity check performed on windows :
Evidence of the H command functionality : hcommand.mp4 |
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🟢 I tested this PR on Mac, verifying the launch process, sidebar controls panel, and shortcut functionality (H). Everything is working as expected. Approving!
Smoke test performed:
- General functionallity of Hotkey.
- Teleport using GP Carrousel, Map and chat coords. Scene visited: The Inn, Metagamimall, Metadynelabs
- Social interactions
- Backpack
- Emotes
- Quests
What does this PR change?
This adds the Controls panel to the main sidebar and a new hotkey (H) to open it.
How to test the changes?
Our Code Review Standards
https://github.com/decentraland/unity-renderer/blob/master/docs/code-review-standards.md