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1.0.0.2 ==== Added: ---- Removed: ---- - Ability to use a direction for Math.GetAngle's 5th argument instead of having a third point. See Fixed for more. Changed: ---- - Changed README.md for clarity and consistency. - Updated spec.lua - See Fixed for more. Fixed: ---- - Circle.IsSegmentSecant now properly accounts for chords actually being chords, and not secants. - Circle.CircleIntersects now can return 'Colinear' or 'Equal' if the circles have same x and y but different radii (Colinear) or are exactly the same (Equal). - Statistics.GetMode now returns a table with the modes, and the second argument as the number of times they appear. - Math.GetRoot now returns the negative number as a second argument. - Math.GetPercentOfChange now works for 0 to 0 (previously false). - Math.GetAngle now takes only three points and no direction option. - Typos in Shape.CheckCollisions and Shape.Remove. - Fixed nil problems in Shape.CheckCollisions. - Improved readablility and DRYness of Shape.CheckCollisions. - Bugs in Shape.Remove and Shape.CheckCollisions regarding passing tables as arguments. TODO: - Add: - Frequency - Binomial Probability - Standard Deviation - Conditional Probability
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