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Using mmSolver.api.get_object_type() on a regular Maya locator node will return mmSolver.api.OBJECT_TYPE_BUNDLE.
Inside the maya.cmds.mmSolver command, Bundles are no different from any other transform node.
There is currently almost no difference between a locator and a Bundle, other than the icon (which is only cosmetic).
No special Bundle shape has been currently implemented.
This is now fixed in bbac84e, and committed to the develop branch ready for next release.
A bundle is now defined as being only able to move in Translate X, Y and Z, with all other transform values (Rotate, Scale and Skew) being locked and non-keyable. If this does not hold, then it's not a bundle.
Problem
Using
mmSolver.api.get_object_type()
on a regular Maya locator node will returnmmSolver.api.OBJECT_TYPE_BUNDLE
.Inside the
maya.cmds.mmSolver
command, Bundles are no different from any other transform node.There is currently almost no difference between a locator and a Bundle, other than the icon (which is only cosmetic).
No special Bundle shape has been currently implemented.
This is a similar problem to #6.
Expected behavior:
Actual behavior:
Currently, a transform with a locator shape node will be detected as a bundle.
Like so:
Software Versions
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