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Datee edited this page Nov 11, 2017
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This is meant as a help to get started working with Unreal.hx plugin for Unreal Engine 4.
Please note that Unreal.hx is written by Proletariatgames. You will find more information about it here : https://github.com/proletariatgames/unreal.hx. Also, please read the Unreal.hx Wiki!!
Check that you have the following installed and working correctly (Windows only):
- Flashdevelop 5.xx or Haxedevelop 5.xx
- Unreal Engine 4.16 / 4.17 - (Only 4.17 template exits for now)
- Visual Studio 2015 - (Uses the C++ compiler)
- Haxe 3.4.3 / 3.4.4 - Download here
- Hxcpp 3.4.188 / 3.4.64 - ( haxelib install hxcpp )
- Hxcs 3.4.0 - ( haxelib install hxcs )
- Understanding Unreal Engine
- Anatomy of a project
- How does Haxe fit in and how does Unreal.hx it work?
- Working with Unrealhx4Haxedevelop
- Create a level
- Add some actors
- Unreal-specific metadata
- Working with blueprints
- Create some interaction
- Using UMG widgets with haxe
- Some words about externs
- Troubleshooting