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update versions for various dependencies
build #1075: Commit a7eb09f pushed by crocdialer
January 11, 2025 12:08 1m 50s master
January 11, 2025 12:08 1m 50s
minor performance thing. skip rebuilding AS for animated+paused meshes
build #1074: Commit 12d3bdb pushed by crocdialer
December 27, 2024 17:56 10m 16s master
December 27, 2024 17:56 10m 16s
December 15, 2024 13:43 9m 52s
Fix black fringes by avoiding ff_normal
build #1072: Commit 6eb2aef pushed by crocdialer
December 7, 2024 15:23 12m 36s master
December 7, 2024 15:23 12m 36s
inverte joystick-input for orbit-camera panning
build #1071: Commit 1f1b021 pushed by crocdialer
December 6, 2024 10:47 10m 31s master
December 6, 2024 10:47 10m 31s
Add option to visualize focus-region in DoF shader
build #1070: Commit 3af59b7 pushed by crocdialer
December 6, 2024 10:24 9m 54s master
December 6, 2024 10:24 9m 54s
physics minor fix, logarithmic slider for focus-distance
build #1069: Commit e32d6cc pushed by crocdialer
December 5, 2024 23:02 10m 1s master
December 5, 2024 23:02 10m 1s
Add operator* to AABB, use in physics (#86)
build #1068: Commit f978a65 pushed by crocdialer
December 5, 2024 17:07 10m 32s master
December 5, 2024 17:07 10m 32s
Add operator* to AABB, use in physics
build #1067: Pull request #86 opened by crocdialer
December 5, 2024 16:56 10m 15s wake_up_in_aabb
December 5, 2024 16:56 10m 15s
tried enforcing -Wshadow, failed with Jolt.h include
build #1066: Commit 4cc029d pushed by crocdialer
December 5, 2024 16:43 10m 21s master
December 5, 2024 16:43 10m 21s
sprinkle nonuniformEXT in anyhit too
build #1065: Commit c166cf6 pushed by crocdialer
November 30, 2024 12:09 10m 23s master
November 30, 2024 12:09 10m 23s
dof-debug color draft
build #1064: Commit 60b3df5 pushed by crocdialer
November 29, 2024 18:54 10m 25s master
November 29, 2024 18:54 10m 25s
Add utility glsl color-map routine
build #1063: Commit a464a9b pushed by crocdialer
November 29, 2024 18:44 9m 46s master
November 29, 2024 18:44 9m 46s
Add physics-shape: collision::plane_t
build #1062: Commit b523f6f pushed by crocdialer
November 28, 2024 14:28 10m 4s master
November 28, 2024 14:28 10m 4s
low-hanging performance tweak, cache shapes for entries with identica…
build #1061: Commit 0fb4705 pushed by crocdialer
November 25, 2024 15:02 10m 32s master
November 25, 2024 15:02 10m 32s
wrap around lod_bias -1 -> max, avoid using signed int
build #1060: Commit 5112c6f pushed by crocdialer
November 25, 2024 14:33 10m 7s master
November 25, 2024 14:33 10m 7s
Fix physics-mesh generation for sub-meshes, add lod-bias selector
build #1059: Commit 2a5660e pushed by crocdialer
November 24, 2024 08:17 10m 0s master
November 24, 2024 08:17 10m 0s
clang compilation
build #1058: Commit 9f69a53 pushed by crocdialer
November 17, 2024 12:40 10m 39s master
November 17, 2024 12:40 10m 39s
relaxed object-lookup by name -> simple pattern-match
build #1057: Commit c3db12f pushed by crocdialer
November 16, 2024 12:09 11m 3s master
November 16, 2024 12:09 11m 3s
November 16, 2024 12:00 10m 1s
fix in unit-test, behavior slightly changed
build #1055: Commit e4c9ed6 pushed by crocdialer
November 16, 2024 11:05 10m 3s master
November 16, 2024 11:05 10m 3s
set physics-component INACTIVE whenn adding, forcing processing
build #1054: Commit f55b4e6 pushed by crocdialer
November 16, 2024 10:15 9m 53s master
November 16, 2024 10:15 9m 53s
expose debug-draw params
build #1053: Commit 2fceb90 pushed by crocdialer
November 15, 2024 15:02 10m 58s master
November 15, 2024 15:02 10m 58s
add objects as inactive, rely on update, convenience any_object
build #1052: Commit c695caa pushed by crocdialer
November 15, 2024 14:38 10m 24s master
November 15, 2024 14:38 10m 24s
build
build #1051: by crocdialer
November 15, 2024 14:04 10m 38s master
November 15, 2024 14:04 10m 38s