Removed duplicates and segregated code blocks #1
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To simplify navigation and readability segregated code blocks into three main chunks. Player, tabs and launcher.
Launcher bootstraps game engine, sessions and tabs.
Tabs are basically pages organised as bunch of controller(which they previously were, so the only thing that changed here is that we try to reduce amount of global variables they use).
Player is the only explicit model extracted from engine.php for now. It encapsulates player-related logic and isolates database interaction.
Still a bunch of things to refactor but further manipulations and adjustments have to become easier from this point.