"# emulation-endeavor"
Semi-finished project in that a few roms work pretty well. Great learning experience in interpretting an old harware platform while directly working with bitwise operations and system-specific opcodes. Also, I use my own very simplified version of unit testing in tests.c.
I used C and SDL.
TODO: Give sources
This was going to be the same as Chip8MyHomework but implemented in C++. I may come back to this but right now this is just a shell/sandbox for me to toy around with the idea. If you see commits there then I've started to implement it more and more. It would be nice to have a more structured and OOP version of the C version.
This was going to be a Qt frontend for the C++ and C implementations of the CHIP-8 system. I decided to use SDL instead but may come back to this to delve more into Qt. I think I learned that a C integration with Qt would be beyond the scope of what I'd like to do.
Going to be a C implementation of the GameBoy system.
Going to be a GTK frontend for the C implementation of the GameBoy system.
Going to be a C++ implementation of the GameBoy system.
Going to be a Qt frontend for the Cpp implementation.
An existing GameBoy emulator to aspire to.