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A click-based multiplayer, action role-playing game prototype.

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A click-based multiplayer, action role-playing game prototype.

  • Tech stack: Unity 6000.0.29f1, Netcode for GameObjects.

How to confirm

  • For combat mechanics, enter sandbox.scene directly.

Screenshot 2024-12-10 at 17 46 25

  • For multiplay mode:
    • Activate virtual players by navigating to Window > Multiplayer Play Mode.
    • Enter the local lobby from boot.scene and continue as the demo video.

Screenshot 2024-12-10 at 18 17 34

Screenshot 2024-12-17 at 21 24 59

Features

  • Local lobby.
  • Combat mechanic with real-time multiplayer synchronization.
  • Weapon: unarmed, bow, sword.
  • Enemy: Guardian, Archer.

License

  • The source code is free to use, but the polygon art (by Synty) are for educational purposes only. Please read the readme included with assets folder (if any).
  • Game design referenced from Gamedev's Udemy courses of Ben Tristem & Rick Davidson.

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A click-based multiplayer, action role-playing game prototype.

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