A click-based multiplayer, action role-playing game prototype.
- Tech stack: Unity 6000.0.29f1, Netcode for GameObjects.
- For combat mechanics, enter sandbox.scene directly.
- For multiplay mode:
- Activate virtual players by navigating to Window > Multiplayer Play Mode.
- Enter the local lobby from boot.scene and continue as the demo video.
- Local lobby.
- Combat mechanic with real-time multiplayer synchronization.
- Weapon: unarmed, bow, sword.
- Enemy: Guardian, Archer.
- The source code is free to use, but the polygon art (by Synty) are for educational purposes only. Please read the readme included with assets folder (if any).
- Game design referenced from Gamedev's Udemy courses of Ben Tristem & Rick Davidson.