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Change id of core content pack from 'dda' to 'bn' #2115

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Oct 31, 2022
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2 changes: 1 addition & 1 deletion data/mods/Aftershock/modinfo.json
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"maintainers": [ "Maleclypse", "Candlebury" ],
"description": "Drifts the game away from realism and more towards sci-fi. Long term goal of being a significantly different experience that remains compatible with other mods.",
"category": "content",
"dependencies": [ "dda" ]
"dependencies": [ "bn" ]
},
{
"//": "We have our own headless zombies that were added first!",
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2 changes: 1 addition & 1 deletion data/mods/CRT_EXPANSION/modinfo.json
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"maintainers": [ "Soupster89" ],
"description": "Adds a plethora of content: professions, guns/mods, WIP enemies, mutations, martial arts, melee weapons, and some QOL changes such as plants from cutting grass.",
"category": "content",
"dependencies": [ "dda" ]
"dependencies": [ "bn" ]
}
]
2 changes: 1 addition & 1 deletion data/mods/Craft_Gunpowder/modinfo.json
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"maintainers": [ "Noctifer-de-Mortem" ],
"description": "Adds more craftable firearms, and gunpowder.",
"category": "items",
"dependencies": [ "dda" ]
"dependencies": [ "bn" ]
}
]
2 changes: 1 addition & 1 deletion data/mods/CrazyCataclysm/modinfo.json
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"authors": [ "Kevin" ],
"description": "Want a little crazy in your Cataclysm? Try this one.",
"category": "misc_additions",
"dependencies": [ "dda" ],
"dependencies": [ "bn" ],
"obsolete": true
},
{
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2 changes: 1 addition & 1 deletion data/mods/Dark-Skies-Above/modinfo.json
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"authors": [ "ephemeral_storyteller" ],
"description": "A total conversion that shifts the Cataclysm towards an XCOM 2 style alien occupation. Use other mods at your own risk!",
"category": "content",
"dependencies": [ "dda" ]
"dependencies": [ "bn" ]
}
]
2 changes: 1 addition & 1 deletion data/mods/DeoxyMod/modinfo.json
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"authors": [ "Deoxy", "Llamageddon" ],
"description": "Makes solar panels and several other parts foldable, and adds foldable quarterboards.",
"category": "vehicles",
"dependencies": [ "dda" ],
"dependencies": [ "bn" ],
"obsolete": true
}
]
2 changes: 1 addition & 1 deletion data/mods/DinoMod/modinfo.json
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"maintainers": [ "ephemeralstoryteller", "damien", "LyleSy" ],
"description": "Adds dinosaurs. Some rideable, others less friendly. Life will find a way.",
"category": "creatures",
"dependencies": [ "dda" ]
"dependencies": [ "bn" ]
}
]
2 changes: 1 addition & 1 deletion data/mods/EW_Pack/modinfo.json
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"authors": [ "Icecoon", "community" ],
"description": "For those gun nuts. Don't have enough near-future firearms in your life? Add this mod today!",
"category": "items",
"dependencies": [ "dda" ],
"dependencies": [ "bn" ],
"obsolete": true
}
]
2 changes: 1 addition & 1 deletion data/mods/FictonalWeapons/modinfo.json
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"maintainers": [ "BorkBorkGoesTheCode" ],
"description": "Adds a bunch of rare, fictional weapons.",
"category": "items",
"dependencies": [ "dda" ],
"dependencies": [ "bn" ],
"obsolete": true
}
]
2 changes: 1 addition & 1 deletion data/mods/Fuji_Mil_Prof/modinfo.json
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"authors": [ "Fuji" ],
"description": "Numerous military themed professions",
"category": "rebalance",
"dependencies": [ "dda" ]
"dependencies": [ "bn" ]
}
]
2 changes: 1 addition & 1 deletion data/mods/Fuji_Structures/modinfo.json
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"description": "Adds more buildings and more variations to existing buildings. (Requires More Locations)",
"category": "buildings",
"authors": "Fuji",
"dependencies": [ "dda", "more_locations" ],
"dependencies": [ "bn", "more_locations" ],
"obsolete": true
}
]
2 changes: 1 addition & 1 deletion data/mods/Generic_Guns/modinfo.json
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"maintainers": [ "Viss Valdyr" ],
"description": "Replaces guns and ammo with generic types. Warning: can cause issues with other gun mods.",
"category": "items",
"dependencies": [ "dda" ]
"dependencies": [ "bn" ]
}
]
2 changes: 1 addition & 1 deletion data/mods/Graphical_Overmap/modinfo.json
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"maintainers": [ "Larwick" ],
"description": "Gives the overmap a graphical overhaul. Please refer to readme for installation.",
"category": "graphical",
"dependencies": [ "dda" ],
"dependencies": [ "bn" ],
"obsolete": true
}
]
2 changes: 1 addition & 1 deletion data/mods/Graphical_Overmap_FujiStruct/modinfo.json
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"maintainers": [ "Kilvoctu" ],
"description": "Fuji Structures mod support for Larwick's Overmap.",
"category": "graphical",
"dependencies": [ "dda", "Graphical_Overmap", "FujiStruct" ],
"dependencies": [ "bn", "Graphical_Overmap", "FujiStruct" ],
"obsolete": true
}
]
2 changes: 1 addition & 1 deletion data/mods/Graphical_Overmap_More_Locations/modinfo.json
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"maintainers": [ "Kilvoctu" ],
"description": "More Locations mod support for Larwick's Overmap.",
"category": "graphical",
"dependencies": [ "dda", "Graphical_Overmap", "more_locations" ],
"dependencies": [ "bn", "Graphical_Overmap", "more_locations" ],
"obsolete": true
}
]
2 changes: 1 addition & 1 deletion data/mods/Graphical_Overmap_Urban_Development/modinfo.json
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"maintainers": [ "Kilvoctu" ],
"description": "Urban Development mod support for Larwick's Overmap.",
"category": "graphical",
"dependencies": [ "dda", "Graphical_Overmap", "Urban_Development" ],
"dependencies": [ "bn", "Graphical_Overmap", "Urban_Development" ],
"obsolete": true
}
]
2 changes: 1 addition & 1 deletion data/mods/Growable_pots/modinfo.json
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"authors": [ "Honcharuk" ],
"description": "Allows you to grow seeds in craftable garden pots that can be carried around as items. Perfect for the nomadic botanist.",
"category": "items",
"dependencies": [ "dda" ],
"dependencies": [ "bn" ],
"obsolete": true
}
]
2 changes: 1 addition & 1 deletion data/mods/HeavyMining/modinfo.json
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"maintainers": [ "Ckpyt in the forest" ],
"description": "Adds a few mining vehicles, requires Tanks and Other Vehicles as it is no longer dependent on blazemod.",
"category": "vehicles",
"dependencies": [ "dda", "Tanks" ],
"dependencies": [ "bn", "Tanks" ],
"obsolete": true
}
]
2 changes: 1 addition & 1 deletion data/mods/Hydroponics/modinfo.json
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"maintainers": [ "Tiny Hippo" ],
"description": "Adds hydroponic units, a furniture which can have crops planted in it for increased yields. Spawn occasionally in labs or basements. Or build your own.",
"category": "misc_additions",
"dependencies": [ "dda" ],
"dependencies": [ "bn" ],
"obsolete": true
}
]
2 changes: 1 addition & 1 deletion data/mods/MMA/modinfo.json
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"maintainers": [ "Hymore246" ],
"description": "A collection of fictional, mythologically inspired or otherwise unrealistic martial arts.",
"category": "misc_additions",
"dependencies": [ "dda" ]
"dependencies": [ "bn" ]
}
]
2 changes: 1 addition & 1 deletion data/mods/Magiclysm/modinfo.json
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"maintainers": [ "KorGgenT" ],
"description": "Cataclysm but with magic spells!",
"category": "content",
"dependencies": [ "dda" ]
"dependencies": [ "bn" ]
},
{
"type": "skill",
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2 changes: 1 addition & 1 deletion data/mods/ManualBionicInstall/modinfo.json
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"maintainers": [ "Xhuis" ],
"description": "Allows CBMs to be installed by hand. Pairs well with Safe Autodoc.",
"category": "rebalance",
"dependencies": [ "dda" ]
"dependencies": [ "bn" ]
}
]
2 changes: 1 addition & 1 deletion data/mods/Medieval_Stuff/modinfo.json
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"authors": [ "Chaosvolt" ],
"description": "Assorted fun classes and shields for the wannabe knight, legionary, and more.",
"category": "items",
"dependencies": [ "dda" ],
"dependencies": [ "bn" ],
"obsolete": true
}
]
2 changes: 1 addition & 1 deletion data/mods/Modular_Turrets/modinfo.json
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"authors": [ "Sunshine" ],
"description": "Gives turrets swappable firearm modules, which can be reclaimed from broken robots.",
"category": "creatures",
"dependencies": [ "dda" ],
"dependencies": [ "bn" ],
"obsolete": true
}
]
2 changes: 1 addition & 1 deletion data/mods/More_Locations/modinfo.json
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"authors": [ "Sunshine" ],
"description": "Adds new Z-level buildings and dungeons. Still unpolished. Before generating a world, you can remove subfolders to nix unwanted locations.",
"category": "buildings",
"dependencies": [ "dda" ],
"dependencies": [ "bn" ],
"obsolete": true
}
]
2 changes: 1 addition & 1 deletion data/mods/More_Survival_Tools/modinfo.json
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"maintainers": [ "DangerNoodle" ],
"description": "For those who prefer being innawoods. Adds several tools, various recipes additions/tweaks, plus two new professions.",
"category": "items",
"dependencies": [ "dda" ],
"dependencies": [ "bn" ],
"obsolete": true
}
]
2 changes: 1 addition & 1 deletion data/mods/Mundane_Zombies/modinfo.json
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"maintainers": [ "Theundyingcode" ],
"description": "Removes all special zombies from the game.",
"category": "monster_exclude",
"dependencies": [ "dda" ],
"dependencies": [ "bn" ],
"obsolete": true
},
{
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2 changes: 1 addition & 1 deletion data/mods/Mutant_NPCs/modinfo.json
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"authors": [ "Spencer Michaels" ],
"description": "NPCs wandering the wasteland will occasionally have mutations --- your foes included. Beware!",
"category": "misc_additions",
"dependencies": [ "dda" ],
"dependencies": [ "bn" ],
"obsolete": true
}
]
2 changes: 1 addition & 1 deletion data/mods/My_Sweet_Cataclysm/modinfo.json
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"authors": [ "Fris0uman" ],
"description": "In the wake of the Cataclysm sweets and snacks are coming to life. You could be one of them and walk through the Cataclysm as a human shaped piece of sugar with your pet necco wafer, or you could just hunt them for some sweet treats.",
"category": "misc_additions",
"dependencies": [ "dda" ],
"dependencies": [ "bn" ],
"obsolete": true
}
]
2 changes: 1 addition & 1 deletion data/mods/NW_Pack/modinfo.json
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"authors": [ "Zaweri" ],
"description": "Adds recipes for replicas of mythological weapons.",
"category": "items",
"dependencies": [ "dda" ],
"dependencies": [ "bn" ],
"obsolete": true
}
]
2 changes: 1 addition & 1 deletion data/mods/National_Guard_Camp/modinfo.json
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"authors": [ "acidia" ],
"description": "Help test the national guard camp before inclusion into the base game. Provide feedback in the thread under 'The Lab'",
"category": "buildings",
"dependencies": [ "dda" ],
"dependencies": [ "bn" ],
"obsolete": true
}
]
2 changes: 1 addition & 1 deletion data/mods/No_Acid_Zombies/modinfo.json
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"name": "No Acid Zombies",
"description": "Removes all acid-based zombies from the game.",
"category": "monster_exclude",
"dependencies": [ "dda" ]
"dependencies": [ "bn" ]
},
{
"type": "MONSTER_BLACKLIST",
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2 changes: 1 addition & 1 deletion data/mods/No_Anthills/modinfo.json
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"authors": [ "Inglonias" ],
"description": "Removes ants and anthills from the game",
"category": "monster_exclude",
"dependencies": [ "dda" ],
"dependencies": [ "bn" ],
"obsolete": true
},
{
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2 changes: 1 addition & 1 deletion data/mods/No_Beehives/modinfo.json
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"authors": [ "Inglonias" ],
"description": "Removes bees and beehives from the game",
"category": "monster_exclude",
"dependencies": [ "dda" ],
"dependencies": [ "bn" ],
"obsolete": true
},
{
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2 changes: 1 addition & 1 deletion data/mods/No_Big_Zombies/modinfo.json
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"authors": [ "Inglonias" ],
"description": "Removes shocker brutes, zombie hulks, and skeletal juggernauts from the game.",
"category": "monster_exclude",
"dependencies": [ "dda" ],
"dependencies": [ "bn" ],
"obsolete": true
},
{
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2 changes: 1 addition & 1 deletion data/mods/No_Explosive_Zombies/modinfo.json
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"name": "No Explosive Zombies",
"description": "Removes all explosion-based zombies from the game.",
"category": "monster_exclude",
"dependencies": [ "dda" ]
"dependencies": [ "bn" ]
},
{
"type": "MONSTER_BLACKLIST",
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2 changes: 1 addition & 1 deletion data/mods/No_Filthy_Clothes/modinfo.json
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"name": "No Filthy Clothing",
"description": "Clothes dropped by zombies will be completely clean.",
"category": "rebalance",
"dependencies": [ "dda" ]
"dependencies": [ "bn" ]
},
{
"type": "EXTERNAL_OPTION",
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2 changes: 1 addition & 1 deletion data/mods/No_Flaming_Weapons/modinfo.json
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"authors": [ "tungtn" ],
"description": "Removes flaming melee weapons.",
"category": "item_exclude",
"dependencies": [ "dda" ],
"dependencies": [ "bn" ],
"obsolete": true
},
{
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2 changes: 1 addition & 1 deletion data/mods/No_Fungi/modinfo.json
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"authors": [ "Chaosvolt" ],
"description": "Removes fungal monsters and regions from the game.",
"category": "monster_exclude",
"dependencies": [ "dda" ]
"dependencies": [ "bn" ]
},
{
"type": "MONSTER_BLACKLIST",
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2 changes: 1 addition & 1 deletion data/mods/No_Hope/modinfo.json
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"maintainers": [ "Night_Pryanik" ],
"description": "- No more guaranteed loot spawns anywhere.\n- Loot spawn in buildings is drastically reduced, especially for food, tools, guns etc.\n- Most buildings are destroyed, vandalized, or looted.\n- Most cars are destroyed or at least damaged. Intact cars are nearly impossible to find.\n- Fuel is much harder to find, almost all cars have no fuel in tanks.\n- Marauders, looters, and bandits everywhere.\n\nSee extended description in README.md.",
"category": "content",
"dependencies": [ "dda" ],
"dependencies": [ "bn" ],
"version": "3.0"
},
{
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2 changes: 1 addition & 1 deletion data/mods/No_Lift_Requirements/modinfo.json
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"authors": "Wad67",
"description": "Strength checks and lifting qualities are no longer required for installing or removing vehicle parts.",
"category": "rebalance",
"dependencies": [ "dda" ]
"dependencies": [ "bn" ]
},
{
"type": "WORLD_OPTION",
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2 changes: 1 addition & 1 deletion data/mods/No_Medieval_Items/modinfo.json
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"maintainers": [ "Rivet-the-Zombie" ],
"description": "Removes medieval weapons, armors, and specific books.",
"category": "item_exclude",
"dependencies": [ "dda" ],
"dependencies": [ "bn" ],
"obsolete": true
},
{
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2 changes: 1 addition & 1 deletion data/mods/No_Mutagen/modinfo.json
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"authors": [ "Kevin Granade" ],
"description": "Removes mutagen items from the game.",
"category": "item_exclude",
"dependencies": [ "dda" ],
"dependencies": [ "bn" ],
"obsolete": true
},
{
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2 changes: 1 addition & 1 deletion data/mods/No_NPC_Food/modinfo.json
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"maintainers": [ "Coolthulhu" ],
"description": "Makes NPCs not require food, water or rest.",
"category": "rebalance",
"dependencies": [ "dda" ]
"dependencies": [ "bn" ]
},
{
"type": "EXTERNAL_OPTION",
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2 changes: 1 addition & 1 deletion data/mods/No_Old_guns/modinfo.json
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"maintainers": [ "Rivet-the-Zombie", "Cyrano7" ],
"description": "Removes all black powder and pre-Cold War firearms.",
"category": "item_exclude",
"dependencies": [ "dda" ],
"dependencies": [ "bn" ],
"obsolete": true
},
{
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