Debug menu can look across z levels and reset ignored messages #2025
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Summary
SUMMARY: Features "The debug menu can look across z levels and reset ignored messages"
Purpose of change
The various tile selection things in the debug menu no longer respect the 3d vision settings. They always let you select any z level. There's also an additional option under the info menu that clears the list of ignored debug messages.
Describe the solution
look_around has gained a bool to force the full 3d range and there's a new menu option that clears the ignored list.
Describe alternatives you've considered
None really.
Testing
I checked looking around with fov_3d and z levels on and off and resetting works on the message you can generate in the debug menu.