Adjust rarity of mechs in finales, fix a spawn #1574
Merged
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Summary
SUMMARY: Balance "Mechs in lab finales won't fail to spawn, fix one case of spawning in a wall"
Purpose of change
During Thelonestander's BN stream today he finally ran into a mech lab finale, rare as those are, only to find that it had mech containment with no mech. Given these are fairly rare, burn up fairly rare power cells, and could use some improvements in the future anyway.
Turns out it was not only not a 100% spawn rate, but also that particular variant was set to spawn in a wall, most likely bugging it out.
Describe the solution
Describe alternatives you've considered
Testing
Checked affected file for syntax and lint errors.
Additional context