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Design overview update part 3: Safety (#1328)
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This follows #1274 and #1325 and fills in the "safety" section. It only covers our approach in general terms.

Co-authored-by: Chandler Carruth <chandlerc@gmail.com>
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josh11b and chandlerc authored Jun 14, 2022
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### Safety

> **TODO:**
Carbon's premise is that C++ users can't give up performance to get safety. Even
if some isolated users can make that tradeoff, they share code with
performance-sensitive users. Any path to safety must preserve performance of C++
today. This rules out garbage collection, and many other options. The only well
understood mechanism of achieving safety without giving up performance is
compile-time safety. The leading example of how to achieve this is Rust.

The difference between Rust's approach and Carbon's is that Rust starts with
safety and Carbons starts with migration. Rust supports interop with C, and
there is ongoing work to improve the C++-interop story and develop migration
tools. However, there is a large gap in programming models between the two
languages, generally requiring a revision to the architecture. So, thus far the
common pattern in the Rust community is to "rewrite it in Rust"
([1](https://deprogrammaticaipsum.com/the-great-rewriting-in-rust/),
[2](https://unhandledexpression.com/rust/2017/07/10/why-you-should-actually-rewrite-it-in-rust.html),
[3](https://transitiontech.ca/random/RIIR)). Carbon's approach is to focus on
migration from C++, including seamless interop, and then incrementally improve
safety.

The first impact on Carbon's design to support its safety strategy are the
necessary building blocks for this level of compile-time safety. We look at
existing languages like Rust and Swift to understand what fundamental
capabilities they ended up needing. The two components that stand out are:

- Expanded type system that includes more semantic information.
- More pervasive use of type system abstractions (typically generics).

For migrating C++ code, we also need the ability to add features and migrate
code to use those new features incrementally and over time. This requires
designing the language with evolution baked in on day one. This impacts a wide
range of features:

- At the lowest level, a simple and extensible syntax and grammar.
- Tools and support for adding and removing APIs.
- Scalable migration strategies, including tooling support.

Rust shows the value of expanded semantic information in the type system such as
precise lifetimes. This is hard to do in C++ since it has too many kinds of
references and pointers, which increases the complexity in the type system
multiplicatively. Carbon is attempting to compress C++'s type variations into
just values and [pointers](#pointer-types).

Rust also shows the value of functions parameterized by lifetimes. Since
lifetimes are only used to establish safety properties of the code, there is no
reason to pay the cost of monomorphization for those parameters. So we need a
[generics system](#generics) that can reason about code before it is
instantiated, unlike C++ templates.

In conclusion, there are two patterns in how Carbon diverges from C++:

- Simplify and removing things to create space for new safety features. This
trivially requires breaking backwards compatibility.
- Re-engineer foundations to model and enforce safety. This has complex and
difficulty in C++ without first simplifying the language.

This leads to Carbon's incremental path to safety:

- Keep your performance, your existing codebase, and your developers.
- Adopt Carbon through a scalable, tool-assisted migration from C++.
- Address initial, easy safety improvements starting day one.
- Shift the Carbon code onto an incremental path towards memory safety over
the next decade.

> References: [Safety strategy](/docs/project/principles/safety_strategy.md)
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