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A game made using three.js and Physijs for my computer graphics class at UCF. Play [here](http://butchler.github.io/threejs-cannon) | ||
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**Goal:** Knock down all of the blocks from the platform using as few cannonballs as possible. | ||
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**Controls:** Aim the cannon with the mouse and shoot with the left mouse button. | ||
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**Credits:** | ||
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* Woodgod font from [dafont.com](http://www.dafont.com/woodgod.font) | ||
* [Wind Waker style ocean texture](http://forum.unity3d.com/threads/shader-forge-a-visual-node-based-shader-editor.222049/page-26) | ||
* Brick and wood textures from [textures.com](http://www.textures.com/) | ||
* Cannon sound from [freesound.org](https://www.freesound.org/people/Kastenfrosch/sounds/162455/) |