Apollo Save Tool is an application to manage save-game files on the PlayStation 2.
This homebrew app allows you to download, unlock, patch and resign save-game files directly on your PS2.
Comments, ideas, suggestions? You can contact me on Twitter and on my website.
- Easy to use: no advanced setup needed.
- Standalone: no computer required, everything happens on the PS2.
- Automatic settings: auto-detection of User settings.
- Save files listing: quick access to all the save files on Memory Cards and external devices (+ file details)
- Save files patching: complete support for Save Wizard and Bruteforce Save Data cheat patches to enhance your save-games.
- Save import/export: allows the user export save files to
.PSU
,.PSV
,.CBS
formats, and import saves from other tools and consoles (.PSU
,.PSV
,.CBS
,.MAX
,.XPS
,.SPS
supported).
- VMC saves listing: quick access to all save files on Virtual Memory Cards images (+ file details)
- VMC saves import/export: allows the user export saves on VMC images to
.PSU
,.PSV
formats, and import saves to VMCs from other tools and consoles (.PSU
,.PSV
supported).
- VMC saves management: quick access to all save files on Virtual Memory Cards images.
- Supported PS1 VMC formats:
.VMP
,.MCR
,.VM1
,.BIN
,.VMC
,.GME
,.VGS
,.SRM
,.MCD
- Supported PS1 VMC formats:
- Import PS1 saves: import saves to VMCs from other systems and consoles (
.MCS
,.PSV
,.PSX
,.PS1
,.MCB
,.PDA
supported). - Export PS1 saves: allows the user export saves on VMC images to
.MCS
/.PSV
/.PSX
formats.
Get the latest version here.
See the latest changes here.
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No special setup is needed. Just download the latest apollo-ps2.zip
package and install APOLLO.ELF
on your PlayStation 2.
On first run, the application will detect and setup the required user settings.
PS2 | Folder |
---|---|
External saves | your saves must be stored on <mass/host/cdfs>:/PS2/SAVEDATA/ . |
Memory Card saves | save-games will be scanned from mc0:/ and mc1:/ . |
Virtual Memory Cards | VMC images will be scanned from <mass/host>:/VMC/ and /PS2/VMC/ . |
PS1 | Folder |
---|---|
External saves | your saves must be stored on <mass/host/cdfs>:/PS1/SAVEDATA/ . |
Memory Card saves | save-games will be scanned from mc0:/ and mc1:/ . |
Virtual Memory Cards | VMC images will be scanned from <mass/host>:/VMC/ , /POPS/* , and /PS1/VMC/ . |
Using the application is simple and straight-forward:
- Move UP/DOWN to select the save-game file you want to patch, and press . The patch screen will show the available fixes for the file. Select the patches and click
Apply
. - To view the item's details, press . It will open the context menu on the screen. Press to return to the list.
- To reload the list, press .
- Press L1/L2 or R1/R2 trigger buttons to move pages up or down.
-
Where I can get a save-game for XYZ game?
You can check sites like Brewology.com, and GameFAQs. Also, searching on Google might help.
-
I have a save-game file that I want to share. How can I upload it?
If you have a save file that is not currently available on the Online Database and want to share it, please check this link for instructions.
-
Why is it called Apollo?
Apollo was the twin brother of Artemis, goddess of the hunt. Since this project was born using the Artemis-GUI codebase, I decided to respect that heritage by calling it Apollo.
- Dnawrkshp: Artemis PS3
- Berion: GUI design
- jimmikaelkael: ps3mca tool
- ShendoXT: MemcardRex
- aldostools: Bruteforce Save Data
- PiNk/abyss: Background music track
You need to have installed:
Run cmake . && make
to create a release build. If you want to include the latest save patches in your .zip
file, run make createzip
.
To enable debug logging, pass -DAPOLLO_ENABLE_LOGGING=ON
argument to cmake. The application will send debug messages to
UDP multicast address 239.255.0.100:30000
. To receive them you can use socat on your computer:
$ socat udp4-recv:30000,ip-add-membership=239.255.0.100:0.0.0.0 -
Apollo Save Tool (PS2) - Copyright (C) 2020-2024 Damian Parrino
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.