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Flying a Hippogriff

Playing the Game

You can find the game here: Flying a Hippogriff

Phase 1

The game started out with 4 suns appearing as items to give you points for touching, and 1 dementor chasing you. If the dementor came in contact with you, you would lose points while it was touching you.

Phase 2

To give the game levels, it was decided to give a count down of 1 minute for each level. To move up a level you would need collect 1,000 points within that minute, otherwise the game will be over.

Phase 3

Add clouds to the background to make the game look better.

Phase 4

Make levels harder as you move up. Options for making it harder:

  • Add more dementors
  • Make the dementors faster
  • Require more points per level
  • Making you go slower

Phase 5

Add special power boosts, for example, a patronus to blow away the dementors temporarily, or "illusion hippogriffs" to act as a diversion for the dementors.

Useful Resources