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Update README.md
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boristv committed Apr 11, 2023
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- Need Unity version 2021+
- Easy use of saves
- Support many data type (numeric types, unity vectors, Quaternion, Color, custom serializable structs and classes)
- Supports many data type (numeric types, unity vectors, Quaternion, Color, custom serializable structs and classes)
- 2 different types save storage - PlayerPrefs or File System
- 3 different serialization types - JsonUtility, JsonConvert, Binary
- Can save/load textures

## Installation

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- UniversalSave.HasKey - check save key
- UniversalSave.Clear - clear by key (for choosed save storage)
- UniversalSave.ClearAll - clear all saved data (for choosed save storage)

- UniversalSave.SaveImage - save Texture2D by key
- UniversalSave.TryLoadImage - try load Texture2D by key

- UniversalSave.DefaultSettings - for change default UniversalSaveSettings


### UniversalSaveSettings

You can transfer different settings when using each method, or change the default settings at any time (within the game session).
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