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fix graphical issue with shot block items
Run tests #932: Commit b897f2a pushed by blkerby
April 4, 2025 18:48 57s main
April 4, 2025 18:48 57s
Fix a couple invis rooms
Run tests #931: Commit 4342892 pushed by blkerby
April 4, 2025 18:36 58s main
April 4, 2025 18:36 58s
Merge remote-tracking branch 'upstream/main' into HEAD
Run tests #930: Commit c5c9a51 pushed by blkerby
April 1, 2025 03:16 57s palette-swap
April 1, 2025 03:16 57s
Merge branch 'amoebaOfDoom:main' into palette-swap
Run tests #928: Commit 78c5a6a pushed by blkerby
March 31, 2025 16:08 58s palette-swap
March 31, 2025 16:08 58s
move 4bpp palette black color F to 8
Run tests #927: Commit 0f760e7 pushed by blkerby
March 30, 2025 22:37 54s palette-swap
March 30, 2025 22:37 54s
Merge pull request #377 from blkerby/main
Run tests #926: Commit ea4b64f pushed by blkerby
March 30, 2025 21:48 55s main
March 30, 2025 21:48 55s
Update Outline Layer2 to show scroll PLMs on elevators
Run tests #925: Commit a8e38d3 pushed by blkerby
March 28, 2025 10:28 54s main
March 28, 2025 10:28 54s
A few CRE 16x16 tile fixes
Run tests #924: Commit 822df7f pushed by blkerby
March 28, 2025 10:19 57s main
March 28, 2025 10:19 57s
Mark beam door tiles and Kraid BG3
Run tests #923: Commit e3f3d12 pushed by blkerby
March 27, 2025 23:31 56s main
March 27, 2025 23:31 56s
Merge pull request #375 from blkerby/main
Run tests #922: Commit 1b61fba pushed by blkerby
March 27, 2025 22:48 55s main
March 27, 2025 22:48 55s
Move hazard tiles to CRE
Run tests #921: Commit 3dcef42 pushed by blkerby
March 27, 2025 18:52 55s main
March 27, 2025 18:52 55s
Link utility tilesets in area-themed palette projects
Run tests #920: Commit ae52bd9 pushed by blkerby
March 27, 2025 17:17 57s main
March 27, 2025 17:17 57s
Link utility tilesets in area-themed palette projects
Run tests #919: Commit 328b7c4 pushed by blkerby
March 27, 2025 17:11 57s main
March 27, 2025 17:11 57s
Rework utility room palettes
Run tests #918: Commit dc5b9e1 pushed by blkerby
March 26, 2025 17:00 56s main
March 26, 2025 17:00 56s
Use palette 7 for Crateria Tube orange colors
Run tests #917: Commit 362522f pushed by blkerby
March 25, 2025 22:04 1m 1s main
March 25, 2025 22:04 1m 1s
Move energy refill to palette 7, put save station lights on CRE
Run tests #916: Commit fa23df1 pushed by blkerby
March 25, 2025 21:41 54s main
March 25, 2025 21:41 54s
Move energy refill to palette 7, put save station lights on CRE
Run tests #915: Commit b8eb9cf pushed by blkerby
March 25, 2025 21:39 56s main
March 25, 2025 21:39 56s
Merge pull request #371 from blkerby/main
Run tests #914: Commit 5804385 pushed by blkerby
March 25, 2025 18:57 56s main
March 25, 2025 18:57 56s
Rework Item Loading to avoid getting broken on unpause
Run tests #913: Commit 14a8fde pushed by blkerby
March 25, 2025 13:47 58s main
March 25, 2025 13:47 58s
WIP rearranging 2bpp palette colors
Run tests #912: Commit 5aedfaa pushed by blkerby
March 25, 2025 01:41 56s palette-swap
March 25, 2025 01:41 56s
Move save station gfx out of CRE
Run tests #911: Commit 974d636 pushed by blkerby
March 25, 2025 01:40 55s main
March 25, 2025 01:40 55s
Mark the 4 other unused CRE tiles as free
Run tests #910: Commit 3ac869f pushed by blkerby
March 24, 2025 05:52 55s main
March 24, 2025 05:52 55s
Free up CRE tiles by loading item graphics as needed
Run tests #909: Commit dc15902 pushed by blkerby
March 24, 2025 05:47 55s main
March 24, 2025 05:47 55s
Merge pull request #366 from blkerby/main
Run tests #908: Commit 954e0e6 pushed by blkerby
March 21, 2025 17:58 55s main
March 21, 2025 17:58 55s