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Remove some code duplication in D3D12 #2144

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merged 1 commit into from
May 31, 2020
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hugoam
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@hugoam hugoam commented May 15, 2020

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@hugoam hugoam requested a review from bkaradzic as a code owner May 15, 2020 19:24
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Did you test this with different examples?

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@hugoam Ping?

@bkaradzic bkaradzic merged commit 4968763 into bkaradzic:master May 31, 2020
rozgo pushed a commit to VertexStudio/bgfx that referenced this pull request Aug 14, 2020
pigpigyyy added a commit to pigpigyyy/bgfx that referenced this pull request Mar 11, 2021
* master: (43 commits)
  Cleanup.
  Fix Intel GPU initialization context (bkaradzic#2161)
  Removed useless check.
  Add checks for Emscripten API return values to make sure API calls are not failing (bkaradzic#2160)
  Windows 10.0.18362 SDK headers (bkaradzic#2159)
  VK: Fixed caps.
  VK: Detect maxTextureLayers.
  Cleanup.
  Updated version number.
  Added configurable minimum resource command buffer size.
  Updated license text. (bkaradzic#2157)
  42-bunnylod: Switched to flat shaded to better show LOD.
  Cleanup.
  Removed VK_LAYER_RENDERDOC_Capture baldurk/renderdoc#1392 (comment).
  Cleanup.
  Cleanup.
  Remove some code duplication in D3D12 (bkaradzic#2144)
  Added screenshot.
  Fixed warning.
  Fixed warning.
  ...
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2 participants