Releases: biscuut/GenBucket
Releases · biscuut/GenBucket
Release v1.0.7
- Coreprotect will now log both block removals & placements.
- Fixed a bug where the update checking was synchronous (may have caused small lag spikes when an op joined).
- Added a "delete bucket" option to buckets which just deletes everything in its path except in the delete blacklist. Please see the updated config: https://github.com/biscuut/GenBucket/blob/master/GenBucketPlugin/src/main/resources/config.yml .
Release v1.0.5
- Added 1.14 support
- Bug fixes
- Added metrics
Release v1.0.4
- Bucket blocks now support data values- yes, this means you can generate red sand now
- Added feature to guide downward blocks with gravity with a block under. For example if you have this feature enabled and you are generating sand downwards, it will place a block under every block so the sand doesn't fall
- All config values are cached- which just means everything should just be much more optimized/faster
- Other bug fixes
Patch v1.0.3
- Fixed items being created incorrectly and appearing with a purple/black texture.
- Improved worldborder checks a bit hopefully.
Release v1.0.2
- Added patch buckets
- Reworked count-by-chunk buckets, is now a true/false value instead of the direction
- Revamped a lot of the code (watch for bugs!)
- Fixed the worldborder check
- Other bug fixes
Release v1.0.1
- Added WorldGuard 7 (1.13) support
- Optimized many checks when using genbuckets
- Added /gen alias for the command
- You can now charge to place any bucket- not just infinite ones
- Added optional sponge checker and enemy player checker
- Added optional cancel feature which allows you to punch the green wool at the base of the gen bucket to disable
- Other bug fixes
Initial Release
- View the description and features on the spigot page.