Skip to content

Releases: biscuut/GenBucket

Release v1.0.7

10 Oct 21:16
Compare
Choose a tag to compare

Release v1.0.5

27 May 22:01
Compare
Choose a tag to compare
  • Added 1.14 support
  • Bug fixes
  • Added metrics

Release v1.0.4

28 Apr 17:14
Compare
Choose a tag to compare
  • Bucket blocks now support data values- yes, this means you can generate red sand now
  • Added feature to guide downward blocks with gravity with a block under. For example if you have this feature enabled and you are generating sand downwards, it will place a block under every block so the sand doesn't fall
  • All config values are cached- which just means everything should just be much more optimized/faster
  • Other bug fixes

Patch v1.0.3

02 Apr 02:32
Compare
Choose a tag to compare
  • Fixed items being created incorrectly and appearing with a purple/black texture.
  • Improved worldborder checks a bit hopefully.

Release v1.0.2

30 Mar 05:04
Compare
Choose a tag to compare
  • Added patch buckets
  • Reworked count-by-chunk buckets, is now a true/false value instead of the direction
  • Revamped a lot of the code (watch for bugs!)
  • Fixed the worldborder check
  • Other bug fixes

Release v1.0.1

18 Feb 23:55
Compare
Choose a tag to compare
  • Added WorldGuard 7 (1.13) support
  • Optimized many checks when using genbuckets
  • Added /gen alias for the command
  • You can now charge to place any bucket- not just infinite ones
  • Added optional sponge checker and enemy player checker
  • Added optional cancel feature which allows you to punch the green wool at the base of the gen bucket to disable
  • Other bug fixes

Initial Release

31 Dec 03:02
Compare
Choose a tag to compare