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Objective
Extract UI nodes into a
Vec
instead of anEntityHashMap
.Solution
Extract UI nodes into a
Vec
instead of anEntityHashMap
.Store an index into the
Vec
in each transparent UI item.Compare both the index and render entity in prepare so there aren't any collisions.
Showcase
Yellow this PR, Red main
extract_uinode_background_colors
extract_uinode_images
prepare_uinodes