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Add capability to render to textures to the new renderer #3377

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HackerFoo opened this issue Dec 19, 2021 · 0 comments
Closed

Add capability to render to textures to the new renderer #3377

HackerFoo opened this issue Dec 19, 2021 · 0 comments
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A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible P-Regression Functionality that used to work but no longer does. Add a test for this!

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@HackerFoo
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What problem does this solve or what need does it fill?

The old renderer had the capability to render to texture, and an example of how to do this.

What solution would you like?

Some way to specify that a camera should render to a texture rather than to a window.

@HackerFoo HackerFoo added C-Feature A new feature, making something new possible S-Needs-Triage This issue needs to be labelled labels Dec 19, 2021
@alice-i-cecile alice-i-cecile added A-Rendering Drawing game state to the screen P-Regression Functionality that used to work but no longer does. Add a test for this! and removed S-Needs-Triage This issue needs to be labelled labels Dec 19, 2021
@HackerFoo HackerFoo moved this to In Progress in Rendering Jan 9, 2022
@superdump superdump moved this from In Progress to In Review in Rendering Jan 29, 2022
@bors bors bot closed this as completed in 81d57e1 Feb 24, 2022
Repository owner moved this from In Review to Done in Rendering Feb 24, 2022
kurtkuehnert pushed a commit to kurtkuehnert/bevy that referenced this issue Mar 6, 2022
# Objective

Will fix bevyengine#3377 and bevyengine#3254

## Solution

Use an enum to represent either a `WindowId` or `Handle<Image>` in place of `Camera::window`.


Co-authored-by: Carter Anderson <mcanders1@gmail.com>
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Labels
A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible P-Regression Functionality that used to work but no longer does. Add a test for this!
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Status: Done
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