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Change the glTF loader to use
Camera3dBundle
(#7890)
# Objective - Fixes #7889. ## Solution - Change the glTF loader to insert a `Camera3dBundle` instead of a manually constructed bundle. This might prevent future issues when new components are required for a 3D Camera to work correctly. - Register the `ColorGrading` type because `bevy_scene` was complaining about it.
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