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news: release 0.6.0 #235

Merged
merged 64 commits into from
Jan 8, 2022
Merged

news: release 0.6.0 #235

merged 64 commits into from
Jan 8, 2022

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cart
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@cart cart commented Jan 5, 2022

This is a first draft of the 0.6.0 release blog post. Feel free to leave comments / suggest changes / help me fill in gaps I missed!

If something is missing, it probably wasn't intentional, there is just a lot to balance.

Note that this is a draft: it is missing the changelog, contributor list, and things like "actual commit counts". I also need to do a "doc link pass" and "updates to use 0.6 github links instead of main".

I recommend reviewing by running the website locally with zola serve.

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@DJMcNab DJMcNab left a comment

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A few small nits, but generally all good

* bevy_pbr: Rob Swain (@superdump), @aevyrie, @cart, @zicklag, @jakobhellermann
* bevy_ui: @Davier
* bevy_text: @Davier
* bevy_gltf: Rob Swain (@superdump)
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if #bevyengine/3460 makes it into the release, i think adding a bullet point for 2D meshes or adding @Davier to bevy_sprites would be great

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thanks for the heads up. ill update this post to accommodate new changes if/when they get merged

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@inodentry inodentry left a comment

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Oh wow, yet again, amazing presentation of all the incredible work that went into Bevy! I'm confident people will enjoy reading this post. :)

I left a whole bunch of review comments, mostly minor, where I felt things could be presented better.

The overall order in which the content is presented, is pretty good IMO. I don't have complaints about readability this time, like I did with the 0.5 draft. :)

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Just a couple more typos

cart and others added 2 commits January 7, 2022 12:39
Co-authored-by: Robert Swain <robert.swain@gmail.com>
Co-authored-by: Rob Parrett <robparrett@gmail.com>
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@NiklasEi NiklasEi left a comment

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A few typos and readability suggestions.
Really looking forward to this release!

@cart cart merged commit d848dfb into bevyengine:master Jan 8, 2022
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