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📦 frog is an npm package: @benev/frog
📜 documentation coming sooner or later..
❤️ frog is free and open source
flatstate helps you create state objects and reaction functions which are called when properties change.
flatstate is inspired by mobx and snapstate, but designed to be really simple: flatstate only works on flat state objects, only the direct properties of state objects are tracked for reactivity.
- create a flatstate tracking context
import {Flat} from "@benev/frog" const flat = new Flat()
- make a flat state object
const state = flat.state({count: 0})
- setup a reaction
flat.reaction(() => console.log(state.count)) //-> 0 state.count++ //-> 1
- flatstate records which state properties your reaction reads
- flatstate calls your reaction whenever those specific properties change
- your reaction can listen to more than one state object
- reactions are debounced -- so you may have to wait to see state changes
const flat = new Flat() const state = flat.state({amount: 100}) state.amount = 101 console.log(state.amount) //-> 100 (old value) await flat.wait console.log(state.amount) //-> 101 (now it's ready)
- you can stop a reaction
const stop = flat.reaction(() => console.log(state.count)) stop() // end this particular reaction
- clear all reactions on a flatstate instance
// clear all reactions on this flat instance flat.clear()
- so first, there's a simple one-function reaction:
flat.reaction(() => console.log(state.count))
- flatstate immediately runs the function, and records which properties it reads
- then, anytime one of those properties changes, it runs your function again
- you can also do a two-function reaction:
flat.reaction( () => ({count: state.count}), ({count}) => console.log(count), )
- now there's a separation between your "collector" and your "responder"
- the collector "passes" relevant data to the responder function
- flatstate calls the responder whenever that data changes
- there's also this helper called "collectivize" if you prefer the syntax sugar:
const c = Flat.collectivize(state) flat.reaction( c(({count}) => ({count})), ({count}) => console.log(count) )
- there's also something called "deepReaction"
flat.deepReaction(() => console.log(state.count))
- it's the same as "reaction", but it has "discovery" enabled
- discovery means the collector is checked again for every responder call
- it's less efficient, but allows you to respond to deeply nested recursive structures
- there's also
.auto
and.manual
reactions- these allow you to set options like
discovery
anddebounce
(you can turn off the debouncer) - but that's bigbrain stuff that you'll have to read the sourcecode about
- these allow you to set options like
- multiple flatstate instances are totally isolated from each other
const flat1 = new Flat() const flat2 = new Flat()
- create readonly access to a state object
const state = flat.state({count: 0}) const rstate = Flat.readonly(state) state.count = 1 await flat.wait console.log(rstate.count) //-> 1 rstate.count = 2 // !! ReadonlyError !!
- btw, you can use readonly on anything, not just flatstate
- let your components rerender on flat state changes
import {flatstate_reactivity} from "@benev/frog" const elements = flatstate_reactivity(flat)(elements)
- pipe data through a series of functions
- maybe you've done silly nesting like this:
// bad register_to_dom( mixin_flatstate_reactivity(flat)( apply_theme(theme)( provide_context(context)(elements) ) ) )
- now you can do this instead:
import {Pipe} from "@benev/frog" // good Pipe.with(elements) .to(provide_context(context)) .to(apply_theme(theme)) .to(flatstate_reactivity(flat)) .to(register_to_dom)
utility for ui loading/err/ready states.
useful for implementing async operations that involve loading indicators.
- ops are just plain objects, and they have a
mode
string (loading/err/ready)import {Op} from "@benev/frog" console.log(Op.make.loading()) //-> {mode: "loading"} console.log(Op.make.err("a fail occurred")) //-> {mode: "err", reason: "a fail occurred"} console.log(Op.make.ready(123)) //-> {mode: "ready", payload: 123}
- you can run an async operation that will update your op accordingly
let my_op = Op.make.loading() await Op.run(op => my_op = op, async() => { await nap(1000) return 123 })
- functions to interrogate an op
// type for op in any mode // v function lol(op: Op.Any<number>) { // branching based on the op's mode Op.select(op, { loading: () => console.log("op is loading"), err: reason => console.log("op is err", reason), ready: payload => console.log("op is ready", payload) }) const payload = Op.payload(op) // if the mode=ready, return the payload // otherwise, return undefined }