An easy to use rendering utility to debug things fast
Just drop it in your packages directory, and you're done!
Use jcmp.DrawCircle(renderer, position, size, color);
clientside.
Position and size must be Vector2f. Color (optional) must be a string that is a recognized CSS color.
jcmp.events.Add('Render', (r) =>
{
jcmp.players.forEach(function(p)
{
jcmp.DrawCircle(r, r.WorldToScreen(p.position), new Vector2f(25,25), 'blue');
});
});
The above code will draw a blue circle at every streamed player's position.