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Update Swift example to use SwiftUI #2416
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keith
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BalestraPatrick,
brentleyjones,
luispadron,
mattrobmattrob and
thii
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February 28, 2024 17:22
mattrobmattrob
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luispadron
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mattrobmattrob
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## Related Issue/PR #2416 cc @keith ## Modification Update example's Info.plist file. > Open the newly created file and paste in it the contents found in this [example Info.plist file](https://github.com/bazelbuild/rules_apple/blob/master/examples/ios/HelloWorldSwift/Info.plist). The [tutorial](https://github.com/bazelbuild/rules_apple/blob/master/doc/tutorials/ios-app.md) guide us to use the Info.plist file here. But it lacks some information and will make the ipa binary to launch as compatible mode of legacy iOS app. ## Description Before the PR: ![Old Behavior](https://github.com/bazelbuild/rules_apple/assets/43724855/d811d90c-1bee-4134-ba93-082ffb66bd9a) After the PR: ![New Behavior](https://github.com/bazelbuild/rules_apple/assets/43724855/e9d20d09-26c1-4a56-9f35-1efec7e3fc42) ## Test You can verify the behavior by running the [tutorial](https://github.com/bazelbuild/rules_apple/blob/master/doc/tutorials/ios-app.md). Or Once we delete the extra `launch_storyboard = "//examples/resources:Launch.storyboard"` in `HelloWorldSwift`. We can also reproduce it by running the following commands ```shell cd ${PROJECT_ROOT}/examples/ios/HelloWorldSwift # If you are running a stable bazel, you can `rm ${PROJECT_ROOT}/.bazelversion` to workaround the error bazel run //examples/ios/HelloWorldSwift:HelloWorldSwift ```
acecilia
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Apr 12, 2024
acecilia
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to revolut-mobile/rules_apple
that referenced
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Apr 12, 2024
## Related Issue/PR bazelbuild#2416 cc @keith ## Modification Update example's Info.plist file. > Open the newly created file and paste in it the contents found in this [example Info.plist file](https://github.com/bazelbuild/rules_apple/blob/master/examples/ios/HelloWorldSwift/Info.plist). The [tutorial](https://github.com/bazelbuild/rules_apple/blob/master/doc/tutorials/ios-app.md) guide us to use the Info.plist file here. But it lacks some information and will make the ipa binary to launch as compatible mode of legacy iOS app. ## Description Before the PR: ![Old Behavior](https://github.com/bazelbuild/rules_apple/assets/43724855/d811d90c-1bee-4134-ba93-082ffb66bd9a) After the PR: ![New Behavior](https://github.com/bazelbuild/rules_apple/assets/43724855/e9d20d09-26c1-4a56-9f35-1efec7e3fc42) ## Test You can verify the behavior by running the [tutorial](https://github.com/bazelbuild/rules_apple/blob/master/doc/tutorials/ios-app.md). Or Once we delete the extra `launch_storyboard = "//examples/resources:Launch.storyboard"` in `HelloWorldSwift`. We can also reproduce it by running the following commands ```shell cd ${PROJECT_ROOT}/examples/ios/HelloWorldSwift # If you are running a stable bazel, you can `rm ${PROJECT_ROOT}/.bazelversion` to workaround the error bazel run //examples/ios/HelloWorldSwift:HelloWorldSwift ```
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Fixes #2414