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refactor(static_drivable_area_expansion): use lambda

CodeScene Delta Analysis / CodeScene Cloud Delta Analysis (main) failed Dec 31, 2023 in 47s

CodeScene PR Check

Code Health Quality Gates: FAILED

  • Declining Code Health: 6 findings(s) 🚩
  • Improving Code Health: 9 findings(s) ✅
  • Affected Hotspots: 1 files(s) 🔥

Recommended Review Level: Detailed -- Inspect the code that degrades in code health.
View detailed results in CodeScene

Details

🚩 Declining Code Health (highest to lowest):

  • Complex Method static_drivable_area.cpp: postProcess
  • Large Method scene.cpp: AvoidanceModule::plan 🔥
  • Complex Method static_drivable_area.cpp: combineDrivableLanes
  • Complex Method static_drivable_area.cpp: getBoundWithFreeSpaceAreas
  • Complex Method static_drivable_area.cpp: calcBound
  • Complex Method static_drivable_area.cpp: extractBoundFromPolygon

✅ Improving Code Health:

  • Complex Method static_drivable_area.cpp: makeBoundLongitudinallyMonotonic
  • Overall Code Complexity static_drivable_area.cpp
  • Complex Method static_drivable_area.cpp: getBoundWithIntersectionAreas
  • Complex Method static_drivable_area.cpp: generateDrivableArea
  • Complex Method static_drivable_area.cpp: generateDrivableArea
  • Complex Conditional static_drivable_area.cpp: generateDrivableArea
  • Bumpy Road Ahead static_drivable_area.cpp: generateDrivableArea
  • Bumpy Road Ahead static_drivable_area.cpp: generateDrivableArea
  • Bumpy Road Ahead static_drivable_area.cpp: getBoundWithIntersectionAreas

Annotations

Check notice on line 1 in planning/behavior_path_planner_common/src/utils/drivable_area_expansion/static_drivable_area.cpp

See this annotation in the file changed.

@codescene-delta-analysis codescene-delta-analysis / CodeScene Cloud Delta Analysis (main)

ℹ Getting worse: Lines of Code in a Single File

The lines of code increases from 1461 to 1585, improve code health by reducing it to 1000. The number of Lines of Code in a single file. More Lines of Code lowers the code health.

Check notice on line 1893 in planning/behavior_path_planner_common/src/utils/drivable_area_expansion/static_drivable_area.cpp

See this annotation in the file changed.

@codescene-delta-analysis codescene-delta-analysis / CodeScene Cloud Delta Analysis (main)

✅ Getting better: Complex Method

makeBoundLongitudinallyMonotonic decreases in cyclomatic complexity from 52 to 50, threshold = 9. This function has many conditional statements (e.g. if, for, while), leading to lower code health. Avoid adding more conditionals and code to it without refactoring.

Check notice on line 1156 in planning/behavior_path_planner_common/src/utils/drivable_area_expansion/static_drivable_area.cpp

See this annotation in the file changed.

@codescene-delta-analysis codescene-delta-analysis / CodeScene Cloud Delta Analysis (main)

✅ Getting better: Complex Method

getBoundWithIntersectionAreas decreases in cyclomatic complexity from 30 to 20, threshold = 9. This function has many conditional statements (e.g. if, for, while), leading to lower code health. Avoid adding more conditionals and code to it without refactoring.

Check warning on line 1905 in planning/behavior_path_planner_common/src/utils/drivable_area_expansion/static_drivable_area.cpp

See this annotation in the file changed.

@codescene-delta-analysis codescene-delta-analysis / CodeScene Cloud Delta Analysis (main)

❌ Getting worse: Complex Method

combineDrivableLanes increases in cyclomatic complexity from 14 to 16, threshold = 9. This function has many conditional statements (e.g. if, for, while), leading to lower code health. Avoid adding more conditionals and code to it without refactoring.

Check notice on line 765 in planning/behavior_path_planner_common/src/utils/drivable_area_expansion/static_drivable_area.cpp

See this annotation in the file changed.

@codescene-delta-analysis codescene-delta-analysis / CodeScene Cloud Delta Analysis (main)

✅ Getting better: Complex Method

generateDrivableArea decreases in cyclomatic complexity from 34 to 14, threshold = 9. This function has many conditional statements (e.g. if, for, while), leading to lower code health. Avoid adding more conditionals and code to it without refactoring.

Check warning on line 1581 in planning/behavior_path_planner_common/src/utils/drivable_area_expansion/static_drivable_area.cpp

See this annotation in the file changed.

@codescene-delta-analysis codescene-delta-analysis / CodeScene Cloud Delta Analysis (main)

❌ Getting worse: Complex Method

calcBound increases in cyclomatic complexity from 10 to 12, threshold = 9. This function has many conditional statements (e.g. if, for, while), leading to lower code health. Avoid adding more conditionals and code to it without refactoring.

Check notice on line 1 in planning/behavior_path_planner_common/src/utils/drivable_area_expansion/static_drivable_area.cpp

See this annotation in the file changed.

@codescene-delta-analysis codescene-delta-analysis / CodeScene Cloud Delta Analysis (main)

✅ No longer an issue: Complex Method

generateDrivableArea is no longer above the threshold for cyclomatic complexity. This function has many conditional statements (e.g. if, for, while), leading to lower code health. Avoid adding more conditionals and code to it without refactoring.

Check warning on line 1503 in planning/behavior_path_planner_common/src/utils/drivable_area_expansion/static_drivable_area.cpp

See this annotation in the file changed.

@codescene-delta-analysis codescene-delta-analysis / CodeScene Cloud Delta Analysis (main)

❌ New issue: Complex Method

postProcess has a cyclomatic complexity of 28, threshold = 9. This function has many conditional statements (e.g. if, for, while), leading to lower code health. Avoid adding more conditionals and code to it without refactoring.

Check warning on line 1363 in planning/behavior_path_planner_common/src/utils/drivable_area_expansion/static_drivable_area.cpp

See this annotation in the file changed.

@codescene-delta-analysis codescene-delta-analysis / CodeScene Cloud Delta Analysis (main)

❌ New issue: Complex Method

getBoundWithFreeSpaceAreas has a cyclomatic complexity of 14, threshold = 9. This function has many conditional statements (e.g. if, for, while), leading to lower code health. Avoid adding more conditionals and code to it without refactoring.

Check warning on line 149 in planning/behavior_path_planner_common/src/utils/drivable_area_expansion/static_drivable_area.cpp

See this annotation in the file changed.

@codescene-delta-analysis codescene-delta-analysis / CodeScene Cloud Delta Analysis (main)

❌ New issue: Complex Method

extractBoundFromPolygon has a cyclomatic complexity of 11, threshold = 9. This function has many conditional statements (e.g. if, for, while), leading to lower code health. Avoid adding more conditionals and code to it without refactoring.

Check notice on line 765 in planning/behavior_path_planner_common/src/utils/drivable_area_expansion/static_drivable_area.cpp

See this annotation in the file changed.

@codescene-delta-analysis codescene-delta-analysis / CodeScene Cloud Delta Analysis (main)

✅ No longer an issue: Complex Conditional

generateDrivableArea no longer has a complex conditional. A complex conditional is an expression inside a branch (e.g. if, for, while) which consists of multiple, logical operators such as AND/OR. The more logical operators in an expression, the more severe the code smell.

Check notice on line 765 in planning/behavior_path_planner_common/src/utils/drivable_area_expansion/static_drivable_area.cpp

See this annotation in the file changed.

@codescene-delta-analysis codescene-delta-analysis / CodeScene Cloud Delta Analysis (main)

✅ Getting better: Bumpy Road Ahead

generateDrivableArea decreases from 6 to 3 logical blocks with deeply nested code, threshold is one single block per function. The Bumpy Road code smell is a function that contains multiple chunks of nested conditional logic. The deeper the nesting and the more bumps, the lower the code health.

Check notice on line 1 in planning/behavior_path_planner_common/src/utils/drivable_area_expansion/static_drivable_area.cpp

See this annotation in the file changed.

@codescene-delta-analysis codescene-delta-analysis / CodeScene Cloud Delta Analysis (main)

✅ No longer an issue: Bumpy Road Ahead

generateDrivableArea is no longer above the threshold for logical blocks with deeply nested code. The Bumpy Road code smell is a function that contains multiple chunks of nested conditional logic. The deeper the nesting and the more bumps, the lower the code health.

Check notice on line 1156 in planning/behavior_path_planner_common/src/utils/drivable_area_expansion/static_drivable_area.cpp

See this annotation in the file changed.

@codescene-delta-analysis codescene-delta-analysis / CodeScene Cloud Delta Analysis (main)

✅ No longer an issue: Bumpy Road Ahead

getBoundWithIntersectionAreas is no longer above the threshold for logical blocks with deeply nested code. The Bumpy Road code smell is a function that contains multiple chunks of nested conditional logic. The deeper the nesting and the more bumps, the lower the code health.

Check notice on line 1503 in planning/behavior_path_planner_common/src/utils/drivable_area_expansion/static_drivable_area.cpp

See this annotation in the file changed.

@codescene-delta-analysis codescene-delta-analysis / CodeScene Cloud Delta Analysis (main)

ℹ New issue: Bumpy Road Ahead

postProcess has 5 blocks with nested conditional logic. Any nesting of 2 or deeper is considered. Threshold is one single, nested block per function. The Bumpy Road code smell is a function that contains multiple chunks of nested conditional logic. The deeper the nesting and the more bumps, the lower the code health.

Check notice on line 149 in planning/behavior_path_planner_common/src/utils/drivable_area_expansion/static_drivable_area.cpp

See this annotation in the file changed.

@codescene-delta-analysis codescene-delta-analysis / CodeScene Cloud Delta Analysis (main)

ℹ New issue: Bumpy Road Ahead

extractBoundFromPolygon has 2 blocks with nested conditional logic. Any nesting of 2 or deeper is considered. Threshold is one single, nested block per function. The Bumpy Road code smell is a function that contains multiple chunks of nested conditional logic. The deeper the nesting and the more bumps, the lower the code health.

Check notice on line 1 in planning/behavior_path_planner_common/src/utils/drivable_area_expansion/static_drivable_area.cpp

See this annotation in the file changed.

@codescene-delta-analysis codescene-delta-analysis / CodeScene Cloud Delta Analysis (main)

✅ Getting better: Overall Code Complexity

The mean cyclomatic complexity decreases from 10.45 to 10.03, threshold = 4. This file has many conditional statements (e.g. if, for, while) across its implementation, leading to lower code health. Avoid adding more conditionals.

Check notice on line 1581 in planning/behavior_path_planner_common/src/utils/drivable_area_expansion/static_drivable_area.cpp

See this annotation in the file changed.

@codescene-delta-analysis codescene-delta-analysis / CodeScene Cloud Delta Analysis (main)

ℹ Getting worse: Excess Number of Function Arguments

calcBound increases from 5 to 8 arguments, threshold = 4. This function has too many arguments, indicating a lack of encapsulation. Avoid adding more arguments.

Check notice on line 1503 in planning/behavior_path_planner_common/src/utils/drivable_area_expansion/static_drivable_area.cpp

See this annotation in the file changed.

@codescene-delta-analysis codescene-delta-analysis / CodeScene Cloud Delta Analysis (main)

ℹ New issue: Excess Number of Function Arguments

postProcess has 8 arguments, threshold = 4. This function has too many arguments, indicating a lack of encapsulation. Avoid adding more arguments.

Check notice on line 1 in planning/behavior_path_avoidance_module/src/scene.cpp

See this annotation in the file changed.

@codescene-delta-analysis codescene-delta-analysis / CodeScene Cloud Delta Analysis (main)

ℹ Getting worse: Lines of Code in a Single File

The lines of code increases from 1114 to 1117, improve code health by reducing it to 1000. The number of Lines of Code in a single file. More Lines of Code lowers the code health.

Check warning on line 949 in planning/behavior_path_avoidance_module/src/scene.cpp

See this annotation in the file changed.

@codescene-delta-analysis codescene-delta-analysis / CodeScene Cloud Delta Analysis (main)

❌ Getting worse: Large Method

AvoidanceModule::plan increases from 78 to 79 lines of code, threshold = 70. Large functions with many lines of code are generally harder to understand and lower the code health. Avoid adding more lines to this function.