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LightWave 3D Modeler LScript. Imports splines into modeler from Autodesk’s ASCII Scene Export. Great when you have styled hair guides in an external application.
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artstorm/ase-spline-import
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-------------------------------------------------------------------------------- ASE Spline Import - README ASE Spline Import imports curves via Autodesks ASCII Scene Export, .ASE files into Modeler. Website: http://www.artstorm.net/plugins/ase-spline-import/ Project: http://code.google.com/p/js-lscripts/ Feeds: http://code.google.com/p/js-lscripts/feeds Contents: * Installation * Usage * Source Code * Changelog * Credits -------------------------------------------------------------------------------- Installation General installation steps: * Copy the JS_ASESplineImport.lsc to LightWave's plug-in folder. * If "Autoscan Plugins" is enabled, just restart LightWave and it's installed. * Else locate the "Add Plugins" button in LightWave and add it manually. I'd recommend to add the tool to a convenient spot in your modeler's menu, so all you have to do is press the button when you need to use the tool. I have located the button on my Hair Tab in Modeler and named it Import Splines. -------------------------------------------------------------------------------- Usage This tool is quite straight forward to use, but here is a quick guide just for the sake of it. Filename: The .ASE file to import. The arrow on the right opens a file browser, which defaults to the objects folder in the current content directory. Name New Layer: The .ASE file imports in the next empty layer and places the curves there. If this box is checked the new layer gets the name typed into the textfield next to it. Scale Import: Let’s you scale the splines by a factor of your choice to easier match the import with packages using other scaling units than LightWave 3D. That's pretty much it. Hope some of you find this tool useful. -------------------------------------------------------------------------------- Source Code Download the source code: http://code.google.com/p/js-lightwave-lscripts/source/checkout You can check out the latest trunk or any previous tagged version via svn or explore the repository directly in your browser. Note that the default checkout path includes all my available LScripts, you might want to browse the repository first to get the path to the specific script's trunk or tag to download if you don't want to get them all. -------------------------------------------------------------------------------- Changelog * v1.1 - 17 Feb 2010 * Added an option to scale the imported splines. * Added a .cfg file located in LightWave's config folder to store the settings between sessions. * v1.0 - 29 Dec 2008 * Release of version 1.0, first public release. -------------------------------------------------------------------------------- Credits Johan Steen, http://www.artstorm.net/ * Original author
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LightWave 3D Modeler LScript. Imports splines into modeler from Autodesk’s ASCII Scene Export. Great when you have styled hair guides in an external application.