forked from KScl/opentyrian2000
-
Notifications
You must be signed in to change notification settings - Fork 0
An open-source port of the DOS shoot-em-up Tyrian. Also for the ESP32
License
andyvand/opentyrian2000
Folders and files
Name | Name | Last commit message | Last commit date | |
---|---|---|---|---|
Repository files navigation
OpenTyrian2000 ================================================================================ OpenTyrian2000 is an open-source port of the DOS game Tyrian. It is a fork of OpenTyrian, with the end goal being to replicate the experience of Tyrian 2000 as closely as possible. Tyrian is an arcade-style vertical scrolling shooter. The story is set in 20,031 where you play as Trent Hawkins, a skilled fighter-pilot employed to fight MicroSol and save the galaxy. Tyrian features a story mode, one- and two-player arcade modes, and networked multiplayer. == Additional Necessary Files ================================================== OpenTyrian2000 requires the Tyrian 2000 data files, which have been released as freeware: https://www.camanis.net/tyrian/tyrian2000.zip == Keyboard Controls =========================================================== alt-enter -- toggle full-screen arrow keys -- ship movement space -- fire weapons enter -- toggle rear weapon mode ctrl/alt -- fire left/right sidekick == Network Multiplayer ========================================================= Currently OpenTyrian2000 does not have an arena; as such, networked games must be initiated manually via the command line simultaneously by both players. syntax: opentyrian2000 --net-type ipv4 --net HOSTNAME --net-player-name NAME --net-player-number NUM opentyrian2000 --net-type ipv6 --net HOSTNAME --net-player-name NAME --net-player-number NUM where HOSTNAME is the IP address of your opponent, NUM is either 1 or 2 depending on which ship you intend to pilot, and NAME is your alias OpenTyrian2000 uses UDP port 1333 for multiplayer, but in most cases players will not need to open any ports because OpenTyrian2000 makes use of UDP hole punching. Note that Network play has been tested using both SDL2_net and SDL3_net. == Links ======================================================================= * For OpenTyrian2000 project: https://github.com/andyvand/opentyrian2000 * For OpenTyrian project: https://github.com/opentyrian/opentyrian irc: ircs://irc.oftc.net/#opentyrian forums: https://tyrian2k.proboards.com/board/5 == ESP32 ======================================================================= ## Requirements It requires: - An ESP32 WROVER - An ILI9341 LCD - connected by SPI - SD Card with the tyrian files in a "data" folder - Amplifier and speaker - Some input buttons (Up/Down/Left/Right + two buttons) ## Video https://www.youtube.com/watch?v=UL5eTUv7SZE ## Required esp-idf tools esp-idf V4.4.8 ## Set up esp-idf tools "export PATH=<PATH_TO_XTENSA_GCC_BINDIR>:$PATH" "export GNUMAKEFLAGS=" "export IDF_PATH=<PATH_TO_ESP_IDF>" ## Installation "make -f Makefile.esp32 menuconfig" ### LCD / SD Card Set up the pins used for your LCD and SD Card. The LCD is connected to VSPI, and the SD Card to HSPI. ### Input / Controls The default button input is configured in keyboard.c - GPIO36 UP - GPIO34 DOWN - GPIO32 LEFT - GPIO39 RIGHT - GPIO33 ESCAPE (quit) - GPIO35 SPACE (fire/select) ### Sound Sound is output using I2S connected to the DAC on GPIO25 this is configured in SDL_audio.c. You will need an amplifier+speaker and coupling capacitor on this pin (the capacitor to bring the DAC's DC signal back to AC). ### Compiling "make -f Makefile.esp32"
About
An open-source port of the DOS shoot-em-up Tyrian. Also for the ESP32
Topics
Resources
License
Stars
Watchers
Forks
Packages 0
No packages published
Languages
- C 91.9%
- C++ 3.8%
- Java 3.5%
- CMake 0.4%
- Roff 0.2%
- Makefile 0.1%
- Other 0.1%