Skip to content

andreahlin/Project4-Shape-Grammar

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

6 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Shape Grammar

For this project I used a shape grammar system to build a town and its surrounding environment.

Alt text shape grammar for houses

Alt text models made in Maya

Project Description

I have five rules which operate on a basic house mesh to subdivide, scale, and move the the house generated. One rule is a scaling rule, one imports in new geometry, two rules involve subdividing into two meshes, and the final rule subdivides into three. Once I completed the building grammar, I appended the houses onto spline curves which border a lake. Finally, I created a forest by using a noise function to generate positions for a collection of trees.

About

No description, website, or topics provided.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • JavaScript 97.3%
  • GLSL 1.6%
  • HTML 1.1%