Bonus backport gfx fixes for 1945KIII and New game 96 Flag Rally #240
+193
−19
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
96 Flag Rally
0.178: '96 Flag Rally needs START1 hooked up for the continue feature, even if it isn't used to start the game [David Haywood].
0.171: Nosunosu, ShouTime and David Haywood dumped/added ''96 Flag Rally' ( 199?). Note: Clocks and refresh rate etc. have NOT been verified.
1945KIII
0.198: Added sprite color flashes. This fixes enemy damage flashes missing in 1945k III. Reduced palette size [AJR].