Throw an error when attempting to remove worldspawn in RemoveEntity/RemoveEdict #2104
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It's probably common knowledge at this point that calling
RemoveEntity
on the worldspawn will instantly crash the server. Since it can be agreed that there is no real reason to ever do this, I've changed it so that it throws an error instead. This way, if a plugin ends up accidentally removing the worldspawn, it will be much easier for the plugin author to fix the issue.