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Show multiplayer session ID to the user in multiplayer popups. #18

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merged 2 commits into from
Dec 24, 2024

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alexbarry
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This way, if someone is waiting for their friend to join and can't understand why it isn't working, hopefully it will be a bit more intuitive that the session IDs must match. People might not think to look at the URL at all, but maybe they'll notice the session ID now that it is at the top of the multiplayer popups.

This is the 5 digit code in the URL of the web version, used
by the websocket server to decide which players to connect a
player with.

The wxWidgets implementation doesn't need this, since its server
is only for a single session.

I think I implemented a normal socket client for the native
Android version too.
@alexbarry alexbarry merged commit fcbc418 into main Dec 24, 2024
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