Releases: alex47exe/UniGame-Launcher
Releases · alex47exe/UniGame-Launcher
UniGame Launcher v1.5.1
- fixed bug (introduced by v1.5.0) that caused incorrect path for '_savegame.lnk' shorcut, also meaning that any files from '_1st_run.zip' were copied to the wrong location
- added a another icon for 'UniGame_Launcher_restore.exe', and changed its temporary directory from GameDir_DeleteMe to _GameDir_launcher_restore
- tested all features more thoroughly this time - everything should work as intended. That's all Folks!
UniGame Launcher v1.5.0
- added internal Zip compression / decompression functions, thanks to wraithdu's Zip functions
- added '1st_run.zip' functionality, which allows you to unpack folders to various locations, run exe, bat, ps1 or au3 files, and / or silently merge reg files at first launch, if '1st_run = 1' in ini file
- added 'UniGame_Launcher_restore.exe', which can automatically update old version of launcher, already configured for your game, reusing its icon (requires Resource Hacker) and ini settings for the new launcher
UniGame Launcher v1.4.7
- removed RunFirst.exe, previously used to run game on first cpu core
- added native AutoIt3 cpu affinity -> now you can specify on which cores you want to run the game (refer to the ini file on how to set 'affinity_mask')
- added 'exe_real' optional parameter to be used with 'affinity_mask' on some games, when real game exe is different than 'exe_run' (so we can set cpu affinity on correct exe)
- updated icon file
UniGame Launcher v1.4.0
- added option to automatically block specified executables in firewall, for inbound or outbound connections
- added option to automatically open specified TCP/UDP ports in firewall, for inbound and outbound connections
UniGame Launcher v1.3.0
- added option to automatically kill incompatible processes, if specified, before starting the game
- added option to automatically run the game at first launch, after settings launcher / configuration utility is closed - useful with certain configuration utilities that can't launch the game
- added preset blank _RunBefore & _RunAfter functions to make it easier to create custom builds for certain games
UniGame Launcher v1.2.0
- now runs as administrator only at first launch, if
run_admin = 1
in ini file - now can run the game through a different executable (e.g. settings launcher) at first launch
- other minor fixes
UniGame Launcher v1.1.0
- now runs as administrator only at first launch
- now can run older games on first cpu core, thanks to RunFirst.exe - to be used only on some older games that don't run properly on multi-core cpus
- if savegame folder is specified, creates a _savegame.lnk shortcut to it
UniGame Launcher v1.0.0
- initial release