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A massively multiplayer whack-a-mole game using SignalR, ASP.NET Core, Vue and MAUI

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HammerHack-A-Mole

Welcome to the Whack-a-Mole Multiplayer Game! This project demonstrates a real-time, cross-platform game where players compete to “whack” appearing moles and earn points. Built with .NET MAUI and SignalR, this game allows players on both mobile and web clients to join in, creating an interactive and engaging multiplayer experience.

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HammerHacks

This project was created for a presentation at HammerHacks on November 23rd 2024 at McMaster University. For more information, check out their website at https://hammerhacks.ca/

Slides

https://docs.google.com/presentation/d/1aeYtibHjrEzUpBQKgHDC5TsjnNvwKAuyXmtJEMvtQ_0/edit?usp=sharing

Technologies

  • .NET MAUI: Cross-platform framework for building mobile applications (iOS and Android).
  • SignalR: Real-time communication library for handling multiplayer game events and score synchronization.
  • JavaScript/HTML: Used for the web client to allow easy access for players without the mobile app.
  • C#: Backend logic and SignalR hub development.

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A massively multiplayer whack-a-mole game using SignalR, ASP.NET Core, Vue and MAUI

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