v0.4.0
New Features
- Automatically detects versions specified in
project.godot
, if present. This means with a number of projects, pinning is not strictly required to start the correct version of Godot (but still recommended).
Fixed
- Fixed a bug where the release cache would be broken by release cache updates, resulting in versions not being found even if they existed remotely.
- Fixed a bug where Godot started in a project folder would error out with "no main scene set".
- More consistently wrapped text displayed in different messages.
Full Changelog: v0.3.2...v0.4.0