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v0.4.0

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@adalinesimonian adalinesimonian released this 03 Jan 07:35
· 20 commits to main since this release
19a724d

New Features

  • Automatically detects versions specified in project.godot, if present. This means with a number of projects, pinning is not strictly required to start the correct version of Godot (but still recommended).

Fixed

  • Fixed a bug where the release cache would be broken by release cache updates, resulting in versions not being found even if they existed remotely.
  • Fixed a bug where Godot started in a project folder would error out with "no main scene set".
  • More consistently wrapped text displayed in different messages.

Full Changelog: v0.3.2...v0.4.0